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Original D&D Discussion :: Other TSR Classics :: Empire of the Petal Throne (1975) :: Edsan's Online OEPT :: [Adventure #1 - Making Money]
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trineshhissanmarin
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 Re: [Adventure #1 - Making Money]
« Reply #150 on Mar 19, 2009, 12:55am »

Instead of the poles, Trinesh decides to get an open helmet.
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 Re: [Adventure #1 - Making Money]
« Reply #151 on Mar 19, 2009, 1:33am »


Mar 18, 2009, 11:46pm, noisms wrote:
"Hurry," says Teregash. "Time is like a river which flows." The blood on his face is starting to dry.


Almost forgot, the Salarvyani have a leech around whose job is to make sure the slaves are healthy enough to work. If Teregash wishes so he can have the attentions of his ministrations.

Note that this a slave-doc, little above one himself. Most likely a local nakome.
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 Re: [Adventure #1 - Making Money]
« Reply #152 on Mar 19, 2009, 1:34am »

For the rest of you folks let me know if you are getting anything. Then I'll update the character sheets and we shall proceed...
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 Re: [Adventure #1 - Making Money]
« Reply #153 on Mar 19, 2009, 5:32am »

To recap, Trinesh gets an open helm, a leather jerkin, a leather apron, a mallet and 5 stakes, 11 resin torches, 4 50' lengths of rope, and a mattock to dig with.
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 Re: [Adventure #1 - Making Money]
« Reply #154 on Mar 19, 2009, 8:02am »


Mar 19, 2009, 5:32am, trineshhissanmarin wrote:
To recap, Trinesh gets an open helm, a leather jerkin, a leather apron, a mallet and 5 stakes, 11 resin torches, 4 50' lengths of rope, and a mattock to dig with.


Done, and character sheet updated.
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 Re: [Adventure #1 - Making Money]
« Reply #155 on Mar 19, 2009, 8:13am »

Ouippuo will not change anything
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HIT POINTS
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 Re: [Adventure #1 - Making Money]
« Reply #156 on Mar 19, 2009, 8:19am »


Mar 16, 2009, 6:32pm, makofan wrote:
Ouippuo lights a torch and hands it to Trinesh. "Here, I came prepared"


Trinesh gives Ouippuo a torch back to replace the one he borrowed.
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 Re: [Adventure #1 - Making Money]
« Reply #157 on Mar 19, 2009, 10:42am »

Do'olnar is astounded that no one objects to the Salarvayani's plan to hold their kaitars there. Obviously, he intends to retain the funds of any who fall, including those already earned. Still, he ca see no way to demand the kaitars without seeming crass or taking far more time than any of his companions seems willing to spend.

Oh, Exalted Hritsekkash, I do crave a boon. My I use one of the leather aprons and an open helm. And a dagger or two would not be remiss ... and a lantern and a bit of rope. Since I am far less cumbered than those of you who carry massy weapons, I am happy to take more than my share of the necessities.

Additionally, since we venture into danger for the safety of your goods, any eyes or other useful items that we could borrow might be the difference between success and failure.


Do'olnar ducks his head thinking, "Well, if you cast no dice, you cannot win."
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 Re: [Adventure #1 - Making Money]
« Reply #158 on Mar 19, 2009, 11:09am »

OCC: Ok I'm going to let this one slide and assume Do'olnar knows what eyes are, given that he is the ubbermensch of skillz in the party. It is highly unlikely a simple merchant has any or even knows what they are. The rest of the party certainly doesn't :)


There are no more open helms, Trinesh took the only one; Do'olnar can have one of the closed ones if he wishes. The leathers, lantern, rope and daggers are made available.

The Salarvyani seems to have missed the point of Do'olnar's question...


"Eh? Eyes..? What is the matter with the pair that your mother gifted you with?"
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 Re: [Adventure #1 - Making Money]
« Reply #159 on Mar 19, 2009, 11:28am »


Mar 19, 2009, 11:09am, edsan wrote:
There are no more open helms, Trinesh took the only one; Do'olnar can have one of the closed ones if he wishes.


Sorry. The availability of eyes and magic varies wildly from game to game. I didn't mean to cause problems. Consider me punished -- I got a paper cut on the palm of my hand as I picked up my character sheet while reading your post. If I had known, I simply would have asked for any other equipment or items he thought would be helpful that he might spare.

I will take the least obstructive closed helm if I don't feel it will reduce my perception or negatively impact spell casting ability.

Oh, Exalted Hritsekkash, forgive my poor command of this language. I ask for any useful items of which you are aware and we know not, which might aid us in your service.

Then, whatever the response, "You are most generous."
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 Re: [Adventure #1 - Making Money]
« Reply #160 on Mar 19, 2009, 8:27pm »


Mar 19, 2009, 1:33am, edsan wrote:

Mar 18, 2009, 11:46pm, noisms wrote:
"Hurry," says Teregash. "Time is like a river which flows." The blood on his face is starting to dry.


Almost forgot, the Salarvyani have a leech around whose job is to make sure the slaves are healthy enough to work. If Teregash wishes so he can have the attentions of his ministrations.

Note that this a slave-doc, little above one himself. Most likely a local nakome.


Very well. We want to be in tip-top condition for all the murdering that will undoubtedly need doing!
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 Re: [Adventure #1 - Making Money]
« Reply #161 on Mar 19, 2009, 9:48pm »

While Do'onlar sorts out his equipment the leech of the slaves is summoned and attends to Teregash. At first the old man is taken aback seeing all the blood that the warrior has spread on his features in honor of that most cruel of Gods, Chiteng, and taking it for evidence of far more serious injuries than he actually bears.
After a cursory inspection he realizes his fears where unfounded and proceeds to use what little mastery he has of the healing arts.

Teregash recovers 1 Hit Point. He is now at 12 out of 14.


OCC: if no one posts requesting equipment I will assume the party returns to the warehouse to begin the exploration of the pit tunnel.
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 Re: [Adventure #1 - Making Money]
« Reply #162 on Mar 20, 2009, 7:18pm »

OCC: This thread is getting huge! I shall be continuing the adventure in a new one.
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 Re: [Adventure #1 - Making Money]
« Reply #163 on Mar 20, 2009, 8:45pm »

To confirm, I have two extra daggers, the leather apron, a lantern (full of oil), and extra oil flask if possible and 15 - 20 meters of rope. Again, since I seem lightly encumbered, and am sitting in the catbird seat (the middle of the party), I will offer to act as load mule for other party members so long as I'm not too encumbered to cast easily or run like a tiúni with a zrné after it if ... say ... a zrné is after me.
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edsan
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 Re: [Adventure #1 - Making Money]
« Reply #164 on Mar 20, 2009, 9:43pm »

OCC: You are not encubered at all. Check your stats, you movement rate is still 12.

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