Joined: Sept 2008 Gender: Male Posts: 1,214 Location: Melbourne, Australia Karma: 195
Heroes in the Making... « Thread Started on Aug 14, 2012, 6:32am »
Okay starting eight, here we go!
I will roll 3d6 seven times for each of you.
You can decide which one of the seven rolls is your starting money roll. The other six rolls are your ability scores, in the order they fell (strength, intelligence, wisdom, dexterity, constitution, charisma).
Your starting purse is 10 gp x the score you choose, and you can buy anything you like from the equipment lists.
Remember that there are no ability score requirements for any class, but your prime requisite score determines your XP bonus. (There is no swapping of ability points, for the purpose of determining XP bonus, or anything else).
Joined: Sept 2008 Gender: Male Posts: 1,214 Location: Melbourne, Australia Karma: 195
Re: Heroes in the Making... « Reply #3 on Aug 14, 2012, 7:15am »
Very good Cameron.
(I think you got your dex and con mixed around).
Here are a couple of house rules for magic-users (you can still reconsider your choice if you don't like the look of these)...
1) Your number of starting spells will be equal to your number of starting languages due to intelligence (i.e., just three spells in your starting spell book with an int of 11).
2) You can pick your starting spells from the 1st level spell list which I already posted here.
3) You can purchase 1st level spell scrolls for 25 gp each. This is limited to at most one scroll of each spell, and this price is for PC creation time only.
(For those who might be considering a cleric, the same will apply with respect to wisdom).
His hair is greying, his eyes a piercing blue, and his body worn and fraught with scars. While his brothers-in-arms rest peacefully in their graves, Gaspard rises each morning like the Sun, a veteran of innumerable campaigns.
War has garnered him neither coin nor rank. Could faith offer him respite? Purpose? After all these years, Gaspard has nothing left to try.
Tirandir the Elf has traveled with the Grey Hart for many months. He is an Elf of very few words, which some take as an arrogance and others think he is perhaps unbalanced. He can often been caught smirking or laughing when given direct commands, and obviously holds some contempt for his present lot in life. Perhaps this is understandable as his luck thus far as a mercenary has been mostly ill. His fine shortsword was stolen several months ago and his leather armor destroyed in the last encounter. At this pace he will be penniless and without means of support by the end of the year unless fortune smiles on him and he can gain a share of battle plunder.
Tirandir stands with the Archers of the company and is considered a fine marksman, but often he has been seen silently spying upon the companies Wizard's. Some think he might have magical powers as many Elf's are rumored to, but thus far he has not shown it.
« Last Edit: Aug 14, 2012, 10:27am by mgtremaine »
Background: Joining the Grey Hart shortly after Tirandir, Firas was quickly determined to be a "second-rate elf" when compared to the former. Even through his arrogance and solitude, the other members of the company could see the skill in Tirandir's bow, especially when compared to Firas. Side by side, Tirandir's larger frame gave testimate to his superior strength.
So who could blame him when Firas quietly snickered to himself the day Tirandir lost his shortsword? Or, when he smiled at the sight of Tirandir's leathers shredded by a spiked flail?
But Firas can never be accused of giving in to mediocrity. He has high designs for greatness and a deep well of inscrupulous means with which to attain it. He covets one of his few treasures, a scroll he pulled off a cloaked body three nights ago that he has yet to evenonly just recently read. And he has a fine shortsword, only slightly modified with a scrap of leather wrapping around the original chain-wrapped hilt and a few smears of mud on the crossguard...
OOC: Just for fun, I randomly determined the spell on the scroll by rolling 1d15 (included the reverse of all spells). Got a 9 (Darkness).
Background: Vangelis had originally been part of a group which protected pilgrims on their way to a holy site in a dangerous land, but it was dangerous indeed, and the pilgrims and the rest of his group were lost. Sorely wounded, half-mad with hunger, and wandering back towards civilization, he fell in with the mercenaries, and tells himself he is still working for good and order, at least when they are not wantonly pillaging.
So who could blame him when Firas quietly snickered to himself the day Tirandir lost his shortsword? Or, when he smiled at the sight of Tirandir's leathers shredded by a spiked flail?
Love it!! Things are looking cool, Clerics, Elves and Wizards oh my!
And he has a fine shortsword, only slightly modified with a scrap of leather wrapping around the original chain-wrapped hilt and a few smears of mud on the crossguard...
Joined: Nov 2012 Gender: Male Posts: 1,552 Location: Austin TX USA Karma: 151
Re: Heroes in the Making... « Reply #13 on Aug 14, 2012, 3:46pm »
Okay, dumped the MU in favor of a fighter. I tried to get a few things nobody else had in their inventory. The guard dog is in lieu of a man-at-arms. The music is, well, just because.
Chain Shield Helmet Sword Daggers x 3 (balanced for throwing, in chest bandolier) Waterskin Pack --rations --100' rope --crowbar --13 gp Lyre (in a leather case, strapped to backpack)
Guard Dog, "Spaz"
Dram has headed out find fame and fortune with a battered set of armor and sword he got from a family friend. He struggled with learning archery and finally surrendered to the reality he couldn't hit a barn if he were inside it. The throwing daggers are because his practical side told him "slim chance is better than none". Spaz is an ill-tempered dog, there is nothing about this animal that says "pet me".
Dram has developed the habit of moving very deliberately in order to make up for his lack of dexterity. He always carries a lyre in his backpack. Due to the nature of his profession, he rarely plays it but when he does he favors elvish melodies; which he sings alongs to (in elvish, natch) with a passably good voice.
In addition to Common, Dram speaks orcish, elvish, and goblinoid. The orc and goblin tongues he learned from a former brother-in-arms, rumored to be half-orc himself. Elvish he learned to impress a local elvish beauty, an unrecquited love (to say the least).