Finarvyn Administrator
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Joined: Jun 2007 Gender: Male  Posts: 4,676 Location: Near Chicago Karma: 178 |  | [Boot Hill] Stats in the various editions « Thread Started on Mar 10, 2008, 8:24pm » | |
I originally posted this at the K&K Alehouse back in 2006. Now that I have my own forum, I thought I would re-post it here.
Stats for 1E and 2E: 1. Strength (for hit points) 2. Speed (for first shot) 3. Shooting Accuracy 4. Throwing Accuracy 5. Bravery
Stats are generated by rolling percentile dice, with an extra bonus factored into PCs. 1E and 2E are percentile based.
Stats for 3E: 1. Stength (hit points again) 2. Coordination (replaces the two accuracy scores) 3. Observation 4. Stature (fame, etc.) 5. Luck
Stats are generated by rolling 2d10, and again an extra bonus is given to the PC.
3E does a lot more with Skills and such, but seems to lose some of the charm of the gunfight. I guess it's less of a combat game and more of a RPG, but most of my fond memories of BH go back to shootouts with a touch of plot here and there. Putting the plot above the action is just wrong, somehow!
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Marv / FinarvynDCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridgeMaster of Mutants; MA since 1976 OD&D Player since 1975 "Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson |
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Finarvyn Administrator
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Joined: Jun 2007 Gender: Male  Posts: 4,676 Location: Near Chicago Karma: 178 |  | Re: [Boot Hill] Stats in the various editions « Reply #1 on Mar 10, 2008, 8:25pm » | |
1E Stat Generation
Reminder that there are 5 stats, each acquired by percentile die roll. For PC's we get to add the following: roll 01-50, add 10 roll 51-70, add 5 roll 71-00, add zero.
1E stats each have their own chart, so I need to look at each one in its own analysis. Rather than list each percent (this will be long enough without all of those details) I will list for each stat the major category breakdown given in the 1E rulebook along with the number (or percent) of NPC's and PC's that would fall in the range.
Speed
NPC
PC Slow
5
0 Below Average
5
0 Average
10
10 Above Average
15
15 Quick
15
15 Very Quick
15
20 Fast
15
20 Very Fast
10
10 Lighting
5
5 Greased Lightning
5
5
Accuracy
NPC
PC Very Poor
5
0 Poor
10
5 Below Average
10
10 Average
10
10 Above Average
15
15 Fair
15
20 Good
10
15 Very Good
10
10 Excellent
10
10 Crack Shot
3
3 Dead Eye
2
2
Bravery
NPC
PC Coward
10
0 Cowardly
10
10 Average
15
15 Above Average
30
35 Brave
15
20 Very Brave
10
10 Fearless
8
8 Foolhardy
2
2
Strength
NPC
PC 8 Feeble
2
0 9 Puny
3
0 10 Frail
5
0 11 Weakling
7
7 12 Sickly
8
8 13 Average
15
15 14 Above Average
15
20 15 Sturdy
15
15 16 Hardy
8
13 17 Strong
7
7 18 Very Strong
5
5 19 Powerful
3
3 20 Mighty
2
2
Oddities in the data: rolling 46-50 is as good as 51-55, and rolling 66-70 is as good as 71-75. It all goes back to the way they add their points along the way.....
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Marv / FinarvynDCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridgeMaster of Mutants; MA since 1976 OD&D Player since 1975 "Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson |
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Finarvyn Administrator
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Joined: Jun 2007 Gender: Male  Posts: 4,676 Location: Near Chicago Karma: 178 |  | Re: [Boot Hill] Stats in the various editions « Reply #2 on Mar 10, 2008, 8:26pm » | |
3E Stat Generation
For an NPC in 3E, roll 2d10 for each of 5 stats:
All editions of BH have some form of extra bonus awarded to the PC compared to NPC die rolls when the stats are generated. Here's how it goes in 3E:
Roll 2d10 for each of 5 PC stats: if roll is 2-5, add 5 if roll is 6-10, add 3 if roll is 11-14, add 2 if roll is 15-17, add 1 if roll is 18-20, add nothing.
Roll
NPC Prob
PC Prob 2
1
0 3
2
0 4
3
0 5
4
0 6
5
0 7
6
1 8
7
2 9
8
8 10
9
10 11
10
7 12
9
8 13
8
19 14
7
9 15
6
8 16
5
13 17
4
5 18
3
7 19
2
2 20
1
1
Not quite a "bell" shape for NPCs, but sort of triangular. It does focus more numbers to the center, however, which is what it is designed to do. This will generate stats with an average of 11. (With exactly 100 outcomes, each probability number is also its percent.)
This generates PC stats with an average of 13.38, and it doesn't have at all the "bell" shape you might expect.
Just some random follow-up thoughts:
1. I have no idea why +4 isn't included in the PC bonus chart. Seems like a quick fix.
2. A 13 is the most common PC stat to roll, followed by a 16 and then a 10. There is only a 3% chance to roll less than a 9, and a similar 3% chance to roll above an 18.
3. An oddity in the system: a PC rolling a 5 (+5) for a stat is better than the same PC rolling a 6 (+3).
Anyone else care about this?
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Marv / FinarvynDCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridgeMaster of Mutants; MA since 1976 OD&D Player since 1975 "Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson |
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Joined: Nov 2007 Gender: Male  Posts: 724 Location: London, Canada Karma: 28 |  | Re: [Boot Hill] Stats in the various editions « Reply #3 on Mar 13, 2008, 3:41pm » | |
If it's not spamming, I have a 3rd edition Boot Hill that would be free to anybody willing to pay the postage. It's almost mint, and the pull-out campaign map in the back is still attached.
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HIT POINTS Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4
HIRED HELP Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4 |
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Finarvyn Administrator
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Joined: Jun 2007 Gender: Male  Posts: 4,676 Location: Near Chicago Karma: 178 |  | Re: [Boot Hill] Stats in the various editions « Reply #4 on Mar 13, 2008, 10:20pm » | |
PM sent
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Marv / FinarvynDCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridgeMaster of Mutants; MA since 1976 OD&D Player since 1975 "Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson |
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