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mushgnome
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 Character Sheets
« Thread Started on Apr 14, 2011, 11:40am »

Please post your completed character sheets here. Discussion or questions should go in the Character Generation thread. You'll be responsible for keeping track of your own consumables (arrows, rations, oil flasks, etc.).

You may keep details such as alignment, class, psionics, rituals, etc. secret if you wish (PM me). Of course other players may assume the worst if you do so, but that's all part of the fun...
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 Re: Character Sheets
« Reply #1 on Apr 14, 2011, 1:37pm »

Sovereign Mask of All Who See
Color: Purple Man
Alignment: Neutral
Class: Sorcerer
Level: 1
Age: 32

Strength: 9
Intelligence: 17 (+10% experience bonus)
Wisdom: 13
Dexterity: 12
Constitution: 9 (60% to 90% chance of surviving adversity)
Charisma: 8 (max 3 hirelings)

Hit Dice: 1+1

Gold: 4

Equipment
Plate Mail
Flail
Large Sack
Rations (1 week)
Waterskin
Kalmakareh Mask
« Last Edit: Apr 15, 2011, 4:01pm by tombowings »Link to Post - Back to Top  IP: Logged

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 Re: Character Sheets
« Reply #2 on Apr 14, 2011, 4:28pm »

Name: The Shadow of the Evermore
Color: Jale Man
Class: Sorcerer
Level: 1
XP: 628
Alignment: Chaotic
Age: 40

Strength: 12
Intelligence: 15
Wisdom: 13
Dexterity: 7
Constitution: 11
Charisma: 11

Hit Dice: 1+1
Type: Armoured Foot (AC 2)

Rituals:
The Litany of the Endless Ascent (Conjuring)

Gold: 25

Equipment:
Plate Armour
Flail
Dagger
Helmet
Shield
Obsidian-Tipped Spear

Large Sack (and contents)
Iron Rations (one week)
Water Skin (2)
Steel Mirror

Description:
The Shadow of the Evermore stands over 7' tall. The surface of his jale skin seems to move or flow, like murky water swirling and pulling away during a low tide. His pupils have no color, appearing as white as his sclera.

He wears ridged chitinous plate armour, fashioned from the exoskeleton of a black, deep sea aberration. His large wooden shield bears his standard - seven black tentacles rising out of a body of water.

His helm is blackened steel, the back of which has a design of seven tentacles hammered into it, giving the appearance of massive dreadlocks when viewed from behind.

His seven-chain flail is likewise fashioned to represent the likes of a water mythos, with a squid-like handle, complete with a hardened pointed pommel, and spiked, urchin-like steel balls capping off each chain.
« Last Edit: Dec 30, 2011, 5:22pm by ehiker133 »Link to Post - Back to Top  IP: Logged
migellito
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 Re: Character Sheets
« Reply #3 on Apr 14, 2011, 10:12pm »

Servitor of The Yellow Sign

Class: Fighting Man
Level: 1
Colour and Gender: Yellow Man
Age: 27
Alignment: Chaotic
Psionic Ability: None

Servitor of The Yellow Sign is a yellow man of oddly long face and grim demeanor. His hair is shaved and gathered into a top-knot. When not wearing all his armor, his arms and upper body are seen to be covered with black tattooed sigils and glyphs. His black shield openly proclaims his allegiance by bearing a huge Yellow Sign across its surface.
[image]

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Strength: 14
Intelligence: 10
Wisdom: 8
Dexterity: 9
Constitution: 14
Charisma: 13

Hit Dice: 1+1
AC 2: Armoured Foot

Coin Pouch: 4gp

Equipment:
Plate Mail
Shield - bears the Yellow Sign
Sword (tulwar)
Backpack
Wineskin

[image]

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« Last Edit: Apr 14, 2011, 11:02pm by migellito »Link to Post - Back to Top  IP: Logged

I am the grumpy old troll, who lives under the bridge. Also, I play D&D in my Basement.

Minion of The Unholy Fragnog - Bone man sorcerer in Mushgnome's Carcosa

crusssdaddy
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 Re: Character Sheets
« Reply #4 on Apr 16, 2011, 1:14am »

Name: Fated to Die
Race: Ulfire
Class: Fighting-Man
Gender: Male
Age: 25
Alignment: Neutral

Level: 1
HD: 1
AC: chainmail + shield
Treasure:
Languages: Babel, Ulfire, Green, Dolm, +4 empty

STR 14
INT 16
WIS 12
DEX 8
CON 9
CHA 17 (fiddled with this one)

Appearance: Gloriously glam, like 'Spiders'-era Bowie. The ulfire skin is vivid & compelling, dyed-blonde mohawk majestic, nails & teeth immaculate. Loves money, currently embarassed at lack of. Rogue-ish demeanor.

Equipment: chainmail, sm. shield, sword, obsidian-tipped spear, dagger, foam canister, seashell derringer, electric torch, fur coat, sweet duds, burgundy vinyl duffel bag containing sundries, first aid kit, and 2 medium-sized pieces of coal
« Last Edit: Jun 9, 2012, 1:58am by crusssdaddy »Link to Post - Back to Top  IP: Logged

kipper
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 Re: Character Sheets
« Reply #5 on Apr 16, 2011, 11:49am »

Breath of New Moon

[image]

Description:
Breath of New Moon stands just under 5 feet high, but is aberrantly strong for her small stature... perhaps the result of some sorcerous ritual or inhuman blood on her parent’s side. Her armour is composed of a form of leather which is the hue of ulfire but uncommonly tough, complete with a close-faced featureless mask which she is yet somehow able to see through. Her preferred weapon is a Glaive she carries, the head of which is composed of a hardened red resin as sharp and strong as steel.

Class: Sorcerer
Color & Gender: Bone Woman
Age: 26
Alignment: Chaotic
Psionic Ability: None
Skills: Languages (4 in 6)

Strength: 18
Intelligence: 15 (+10% XP)
Wisdom: 7
Dexterity: 10
Constitution: 8 (50% chance of surviving adversity)
Charisma: 10 (max 4 hirelings)

Hit Dice: 4??
XP: 12038 (level 4)

Equipment:
Plate Mail armour
Helmet
Pole Arm (Glaive - standard one to replace resinous one dissolved by a giant sea slug)
Sax
Backpack
Iron Rations (a clear mucous-like liquid): 1 week
1 brick of demolitions-grade explosive with a time-delay fuse

Leather clothes
small concealable daggar

Rituals Known: [hidden]

Languages: Green, Red, (+3 more)

Hechmen:
Bone Women:
  • Devil Maw: Fighter1 (1383xp); Attacks as 'Armored'/Defends as 'Heavy'; Chain armour, Glaive, Sax, backpack (with bedroll and basic gear), clothes
  • Blasphemous Blade: Fighter1 (1383xp); Attacks as 'Armored'/Defends as 'Heavy'; Chain armour, Glaive, Sax, backpack (with bedroll and basic gear), clothes
  • Serpent's Scion: Specialist1 (Tinker:+4) (811xp); Light Foot; Leather armour, Sax, Shortbow, backpack (with bedroll and basic gear), clothes Deceased
  • Dream Stalker: Specialist2 (Herbalism/Chirurgery:+6) (1383xp); Light Foot; Leather armour, Sax, Shortbow, backpack (with bedroll and basic gear), clothes

« Last Edit: Feb 19, 2013, 1:25pm by kipper »Link to Post - Back to Top  IP: Logged

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scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
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 Re: Character Sheets
« Reply #6 on Apr 16, 2011, 2:09pm »

The Eye of Thundera
Class: Fighting man
Color and gender: White man
Age: 24
Alignment: Lawful
Psychic ability: None

A young white man with a shock of red hair and eyes and a left hand like a lion's paw, The Eye of Thundera searches for a way off this blighted and cursed planet.

Strength: 15 (+10% experience)
Intelligence: 10
Wisdom: 10
Dexterity: 9
Constitution: 16 (+1 HP/HD)
Charisma: 10 (4 hirelings)

Hit Dice: 1+1 (+1 CON)
AC 3 - Armored Foot

Coin purse: 4 gp

Equipment:
Light blue singlet
Plate mail
Two-handed Sword (of Omens)
Dagger
Backpack
Iron Rations (7)
Rope, 50 ft
Large sack
Torches (6)
Flint and tinder
Waterskin with water
Waterskin with wine
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Cameron DuBeers
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 Re: Character Sheets
« Reply #7 on Apr 16, 2011, 2:48pm »


Apr 16, 2011, 11:49am, kipper wrote:
Breath of New Moon


Not a player but ... this is the same picture that came to mind when I read the Carcosa rules for the first time! Have an exalt just for the halibut,
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steelcaress
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 Re: Character Sheets
« Reply #8 on Apr 17, 2011, 9:37am »

Thaimos the Seeker
CLASS: Sorcerer
RACE: Dolm Man (Dolm "stand[s] in the same relation to jale as green to red. It is a compound of ulfire and blue.")
ulfire = wild and painful, blue = delicate and mysterious
ALIGNMENT: Neutral
AGE: 19

Strength: 9
Intelligence: 18 (+10% experience)
Wisdom: 10
Dexterity: 10
Constitution: 13 (Will withstand adversity)
Charisma: 10 (4 Hirelings)

Hit Dice: 1+1

GEAR:
Standard Rations for 1 person/1 wk (5)
Wine, quart (1)
Silver Mirror, small (15)
Wineskin (1)
Box of Chai'Mat Red (a powerful hallucinarcotic, for recreational purposes)
Plate Mail (50)
Flail (8)

Gold: 30

From his birth, Thaimos learned to appreciate the good things in life. His parents were well-to-do, and he wanted for nothing except his parents' love and respect. His parents revered athletics and physical prowess above all, and Thaimos loved nothing more than books. Eventually, he was sent off to the Academy at age 11, for 7 years of grueling study. Now, he seeks paths to knowledge that are ever more alien, more arcane, and more dangerous. He is also a major sybarite, seeking to sample all the pleasures that life has to offer.

Thaimos is not terribly tall, or particularly fit. He is, for all intents and purposes, a slim, young man, not terribly notable for anything other than the fact that he fidgets, as if seeking something to do. His longish, auburn hair seems to have its own agenda.
« Last Edit: Apr 18, 2011, 11:23am by steelcaress »Link to Post - Back to Top  IP: Logged
vito
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 Re: Character Sheets
« Reply #9 on Apr 19, 2011, 11:30pm »

Name: The Mirthful Doomed
Gender: Male
Age: 28
Color: orange
Alignment: Lawful
Psionic Ability: None
Class: Sorcerer

The Mirthful Doomed is a scholar and a drunkard. He drinks to try and forget the forbidden eldritch knowledge that he was never meant to know.

Strength: 7
Intelligence: 16
Wisdom: 15
Dexterity: 13
Constitution: 10
Charisma: 8
Starting Gold: 90

Trinket: A flask filled with strong alcohol sap from a plant monster
Equipment:
club
sandals
leather harness
large sack
writing kit
alcohol (1 week 5 days) ("I drink my food!")
leaves and roots from a plant monster
sharp glaive
« Last Edit: May 22, 2011, 11:34am by vito »Link to Post - Back to Top  IP: Logged
migellito
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 Re: Character Sheets
« Reply #10 on May 21, 2011, 7:19am »

Minion of The Unholy Fragnog

Class: Sorcerer
Level: 3
Colour and Gender: Bone Man
Age: 32
Alignment: Chaotic
Psionic Ability: None

Background:
Minion of The Unholy Fragnog was once the slave of The Unholy Fragnog, a powerful sorcerer. The Unholy Fragnog was devoured by an eldritch antediluvian horror when 'Minion' narrowly escaped being a last minute addition to a throng of sacrifices. 'Minion' then began walking east, toward the mountains, in answer to a compulsion which began during the unholy rite.

Strength: 12
Intelligence: 14
Wisdom: 15
Dexterity: 11
Constitution: 11
Charisma: 14

Hit Dice: 3
AC 2: Armoured Foot

Coin Pouch: 0gp

Equipment:
Plate Mail
Shield
Light Crossbow
Quarrel Case, 30 bolts
Backpack
Primitive Hand Axe - carved from soapy green stone
Black leather trenchcoat with concealing hood
Gloves
Sturdy boots

Apprentice: Vina, a Green Woman

Henchmen:
Fist of Polaris - Fighter 1
Whisperer in The Dark - Sorcerer 1
The Lurking Skull - Specialist 1, stealth 4
The Doom in The Water - Fighter 1
« Last Edit: May 25, 2012, 1:03pm by migellito »Link to Post - Back to Top  IP: Logged

I am the grumpy old troll, who lives under the bridge. Also, I play D&D in my Basement.

Minion of The Unholy Fragnog - Bone man sorcerer in Mushgnome's Carcosa

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 Re: Character Sheets
« Reply #11 on Nov 27, 2011, 1:10pm »

Name: The Shade of the Evermore
Race: ?
Class: Theurgist
Level: 4
XP: 13923
Alignment: Chaotic
Age: 1 month

Strength: 12 10
Intelligence: 15
Wisdom: 13 14
Dexterity: 07 09
Constitution: 11 13
Charisma: 11 09

Hit Dice: 3+1
Type: Armoured Foot (AC 2) or Light Horse (AC 7)

Rituals:
The Litany of the Endless Ascent (Conjuring)
The Sixth Undulation of the Tentacled One

Languages (5 additional allowed):
Deep One (Deepwaneese), Brown

Skills:
Sense Motive (3 in 6)

Quote:

Shade may now extrude a chitinous material, equal in size/mass up to 2 human femurs, forming bones/teeth/claws/plates/studs as you wish.


Gold:
Silver:
Copper:


Equipment:
Plate Armour
Flail
Dagger
Helmet
Shield
small manila envelope sealed with wax
Large hooded cloak
Dark (charcoals and blacks) loose-fitting robes
leather gauntlets
hobnailed boots
Large Sack (and contents)
- Iron Rations (one week)
- Water Skin (2)
- Steel Mirror

Description:
The Shade of the Evermore is a solemn figure in ridged chitinous plate armour, fashioned from the exoskeleton of a black, deep sea aberration. He stands just as tall as his former self - a full 7' in height. Somehow, you get the impression that he could become taller if he wanted to... but that isn't really possible, is it?
« Last Edit: Feb 19, 2013, 12:03pm by ehiker133 »Link to Post - Back to Top  IP: Logged
waysoftheearth
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 Re: Character Sheets
« Reply #12 on Nov 27, 2011, 5:32pm »

The Gunnery Veiled

Neutral 1st level Orange Fighting-Man

S 12
I 8
W 6
D 16 (+1 on missile attacks)
C 14 (will withstand adversity)
Ch 9

HD: 1+1
XP: 0
AC: ?

Gunnery has mismatched green and red eyes, but he sees well and his aim is sharp. If ye peer closely enough at his red right eye you might notice an intricate cross hair pattern etched upon the iris.

Gunnery habitually mutters to himself about foolish sciences and places and weaponry that plainly could never be, and for this he is thought a great fool. He doesn't easily befriend these nay sayers, but is a quick and hardy fighter whatever they might think...

Possessions
Helmet 10gp
Mail 30gp

Dagger 3gp
Hand axe 3gp
Longbow 40gp
Shoulder case {20 arrows} 10gp
Shoulder case {20 arrows} 10gp

Backpack 5gp
Wineskin 1gp
Wine {1 quart} 1gp
Rations {7 days} 5gp

Great cloak 2gp
High boots 2gp
Torches {6} 1gp
Oil flask {1} 2gp
50ft rope 1gp
Tinderbox 1gp

Purse {3gp}
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pessimisthalfling
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 Re: Character Sheets
« Reply #13 on Jan 13, 2012, 11:00am »

Vociferous Bastard From Innsmouth

Class: Specialist
Prime Req: Dexterity
Level: 1
Colour and Gender: Green Man
Age: 25
Alignment: Neutral
Psionic Ability: No

Skills:
Stealth (2 in 6)
Tinker (3 in 6)
Search (3 in 6)


Background:
Other folks coins and items always seem to favor The Vociferous Bastard From Innsmouth's purse over that of their legitimate owner. He uses quick hands and a smooth tongue to acquire items for himself and others. The Vociferous Bastard From Innsmouth was employed by a Sorcerer who paid him to acquire items for an enigmatic experiment. The Vociferous Bastard left Innsmouth with much haste when he began suspecting that his employer intended to offer him as a sacrifice after the last of the items and trinkets was delivered.


Strength: 13
Intelligence: 9
Wisdom: 13
Dexterity: 15
Constitution: 15
Charisma: 12

Hit Dice: 1 ( +1 due to Con; Men & Magic)

AC: Unarmored

+1 to Missile Attacks

Items:
Specialist Tools
Light Crossbow
Minor Weapon (Dagger)
Backpack
bedroll
clothing, normal
cookpots
lantern
rope 50'
Crowbar

7 SP
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Playing: Yton, A halfling troubadour in an Eberron (Savage Worlds) campaign; Hans a freelance duelist in a Runequest 2nd/3rd edition campaign; The Vociferous Bastard from Innsmouth, a scoundrel in Mushgnome's Chainmail Carcosa.
Cameron DuBeers
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 Re: Character Sheets
« Reply #14 on Oct 11, 2012, 12:12am »

Apothecaria, female purple Witch (apprentice)

AC 5, move 12", HD 1

Str: 16
Int: 14
Wis: 11
Dex: 8
Con: 10
Cha: 14

Dinosaur: "Grekk" (small Pegomastax Carcosicus): AC 7, move 15", HD 9d4, attacks/defends as: Lycanthrope-1 (fangs and quills), special: detect poison at will

Armor: Leather

Weapons: Spear, Dagger, Sling

Pouch (filled with misc. herbs and mushrooms that serve as normal rations), Waterskin, Whistle (for calling Grekk), 57 sp

Appearance: All body hair is absent, due to use of herbal depilatories. Face and visible skin modified by crudely performed ritual scarification. The herbs and plants she carries in her pouch give her an earthy aroma.

Elixirs Known: Heal, Haste, Slow (a powder), Purify Food & Water (a powder).

Other Skills: bushcraft, pottery

All Henchmen: AC 9
Equipped with: spear, dagger, sling, backpack with pottery studio parts, rations, 1 torch
« Last Edit: Oct 11, 2012, 12:30am by Cameron DuBeers »Link to Post - Back to Top  IP: Logged

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