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Re: Abilities Table « Reply #2 on May 31, 2012, 11:28pm »
This is nifty, have an exalt from me as well!
You could even put the Constitution Survival percentage as 10% per level, for those named. That's the way I've always read it. (I.e.; 7 = 40%, 8 = 50%, etc.)
You could even put the Constitution Survival percentage as 10% per level, for those named. That's the way I've always read it. (I.e.; 7 = 40%, 8 = 50%, etc.)
Agreed. This is the way I interpret it as well.
By the way, maybe I missed something but why are parts of the chart shaded yellow?
Marv / Finarvyn DCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridge Master of Mutants; MA since 1976 OD&D Player since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
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Re: Abilities Table « Reply #8 on Jun 2, 2012, 2:15am »
Very nicely done Untimately !
A bit of a side-track, but... one may wish to have the "Lang." entry spanning two rows; one row alongside Int, and the other row right alongside Wis.
(M&M [p10] says "Wisdom rating will act much as does that for intelligence.". E.g., wisdom contributes to number of languages as does intelligence. Personally, I take it to mean the higher of intelligence or wisdom determines languages known. Otherwise, wisdom is pointless other than for clerics ).
Finarvyn Administrator Dungeon Master member is offline
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Re: Abilities Table « Reply #9 on Jun 2, 2012, 6:13am »
Very cool. I'm pondering whether I'd want to do with with the additions from Greyhawk (e.g. strength bonus to hit and damage, thief prime requisite, etc.)
A bit of a side-track, but... one may wish to have the "Lang." entry spanning two rows; one row alongside Int, and the other row right alongside Wis.
(M&M [p9] says "Wisdom rating will act much as does that for intelligence.". E.g., wisdom contributes to number of languages as does intelligence. Personally, I take it to mean the higher of intelligence or wisdom determines languages known. Otherwise, wisdom is pointless other than for clerics ).
Puzzled by this.
My M&M has language info on page 12, but I don't see anything about wisdom. My p.9 talks only about alignment and I don't see the quote. (Of course, I'm using my "reading" copy. I may have to hunt down my 4th printing to check one step closer to canon. )
Marv / Finarvyn DCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridge Master of Mutants; MA since 1976 OD&D Player since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
(M&M [p9] says "Wisdom rating will act much as does that for intelligence.". E.g., wisdom contributes to number of languages as does intelligence. Personally, I take it to mean the higher of intelligence or wisdom determines languages known. Otherwise, wisdom is pointless other than for clerics ).
Puzzled by this.
My M&M has language info on page 12, but I don't see anything about wisdom. My p.9 talks only about alignment and I don't see the quote. (Of course, I'm using my "reading" copy. I may have to hunt down my 4th printing to check one step closer to canon. )
Opps! My mistake, the quote is from M&M p10 in the 6th print -- from the description of Wisdom. Corrected above.
The other option is to ignore that curious sentence altogether, which is what likely happens most often
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Re: Abilities Table « Reply #11 on Jun 2, 2012, 2:59pm »
The question there would be: does "Wisdom rating will act much as does that for intelligence" mean that Wisdom acts like Intelligence in general, or does it act like Intelligence in every particular?
Edit: As for how the table should be altered to accommodate that, it would be easier to leave Languages where it is, but identify it as a separate "ability", equal to the higher of Int or Wisdom. Although you seem to be suggesting that Int languages and Wis languages should be added together; that could still be accommodated with a single, double-wide Language track between Int and Wis.
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Re: Abilities Table « Reply #12 on Jun 2, 2012, 8:22pm »
I think that rather than listing languages as +1, +2, etc, it would be better to list it as 1, 2, etc. That makes it easier to pick the better of the two numbers, whereas plusses look like they should stack on each other.
Marv / Finarvyn DCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridge Master of Mutants; MA since 1976 OD&D Player since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
Joined: Oct 2011 Gender: Male Posts: 119 Location: Toronto, Ontario Karma: 18
Re: Abilities Table « Reply #13 on Jun 16, 2012, 3:09pm »
Thanks for all the feedback.
I read the bit about wisdom as applying to prime requisites. I think intelligence gives enough languages on its own, so I don't think I would feel the need to give more.
@Finarvyn
Good point about the languages. I originally used plusses because the number is in addition to the "common & alignment" that everyone gets. None of the other stats are cumulative, it's always the rightmost entry that wins for everything else. Will have to think on this and see if I can come up with anything that is consistent for all the abilities and also unambiguous.