Kell moves very cautiously out into the corridor. He is examining the walls, floor and ceiling carefully as he slowly moves forward...one step, examine closely, next step, etc.
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Yhency whispers to his teammates, "Do any of you know any of the history or legends concering this dungeon? Like, who built it? When was it originally occupied?"
At any rate, Yhency recommends the party cautiously proceed forward.
"An astute question. I shall endeavor to ascertain more facts upon our return to Verbosh!", Flandil replies.
He follows along in his assigned position in the marching order, casting especially suspicious glances up towards the ceiling.
As the cautious Kell reaches the opening, the party following, two crossbow bolts come out of the darkness ahead and just miss him, clattering against the doorway! You see some men who look like the other berserkers about 60 feet away.
Flandil pauses, placing the lantern on the floor, and then moves off to the side so as to provide the enemies less of a target. He calls forth for Highdly to hold his position and seek the protection of his shield.
Kell will raise his shield and move to the right as he enters the room. He wants to give those behind him open shots at the berserkers...without getting hit in the back...and he wants to charge across the room and attack the bowman on that side.
OOC: Yes, I'm worried about traps in this room, and Kell is too, but he's going to charge and attack worried or not.
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Jariel pushes to the front, and he, David and Edmar shoot at the reloading berserkers. Kell starts his charge and makes it half way across. He notices four more crossbow-armed guards hustling down the far corridor towards the action.
MECHANICS Jariel 17 - hit! Jariel does 2 damage David 12 - hit! David does 2 damage Edmar 16 - hit! Edmar does 2 damage One guard dies