HIT POINTS Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4
HIRED HELP Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
kenmeister Level 5 Thaumaturgist member is offline
Joined: Jun 2008 Gender: Male Posts: 337 Karma: 10
Re: Adventure #13 - The Crypts for Real? « Reply #395 on Jul 28, 2011, 5:28pm »
Yhency suggests that whoever is in the front line shoot an arrow into the sand to draw the creature out. Yhency is ready with his sword to hack at whatever it is.
Joined: Nov 2007 Gender: Male Posts: 724 Location: London, Canada Karma: 28
Re: Adventure #13 - The Crypts for Real? « Reply #398 on Jul 29, 2011, 9:07am »
The sand parts, and the top part of a huge worm, mouth fully ten feet wide, breaks the surface. The inside of it looks like a vision from hell and reeks of spice, the outside looks to be a dark purple.
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
The sand parts, and the top part of a huge worm, mouth fully ten feet wide, breaks the surface. The inside of it looks like a vision from hell and reeks of spice, the outside looks to be a dark purple.
Presumably Yhency can't see this yet, but he hears the roar and in his mind thinks, "Fear is the mind killer".
The sand parts, and the top part of a huge worm, mouth fully ten feet wide, breaks the surface. The inside of it looks like a vision from hell and reeks of spice, the outside looks to be a dark purple.
Presumably Yhency can't see this yet, but he hears the roar and in his mind thinks, "Fear is the mind killer".
Right, the first 4 people can see. Sean and Jorman are stout men-at-arms, but this is just too much for them. Sean yells "Let's of make a run for it!" and he and Jorman run up the north passage, away from the sand room. Kell, who might easily be swallowed whole by this gigantic worm, stands ready to cause it harm. Gallaine points her newly found staff, and a green beam comes out and plays over and around the giant mouth. Whatever she was hoping for, it is ineffective!
The worm bashes at the opening, and you see its features constrict and twist as it forces its amorphous bulk slooooooowly through the doorway. You perhaps maybe have one round left
Presumably Yhency can't see this yet, but he hears the roar and in his mind thinks, "Fear is the mind killer".
Right, the first 4 people can see. Sean and Jorman are stout men-at-arms, but this is just too much for them. Sean yells "Let's of make a run for it!" and he and Jorman run up the north passage, away from the sand room. Kell, who might easily be swallowed hole by this gigantic worm, stands ready to cause it harm. Gallaine points his newly found staff, and a green beam comes out and plays over and around the giant mouth. Whatever he was hoping for, it is ineffective!
The worm bashes at the opening, and you see its features constrict and twist as it forces its amorphous bulk slooooooowly through the doorway. You perhaps maybe have one round left
Kell uses the dwarven axe that he found to bash the beast in it's awful head! If it swallows Kell he'll just keep whacking away from the inside!
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])