Original D&D Discussion
« Adventure #12 - Search for the Crypt »

Welcome Guest. Please Login or Register.
May 24, 2013, 7:22pm




Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Adventure #12 - Search for the Crypt
« Page 4 of 18 » Jump to page   Go    [Search This Thread] [Share Topic] [Print]
 AuthorTopic: Adventure #12 - Search for the Crypt (Read 4,940 times)
ffilz
Level 7 Enchanter
****
member is offline





Joined: Jun 2007
Gender: Male
Posts: 505
Karma: 15
 Re: Adventure #12 - Search for the Crypt
« Reply #45 on Jan 17, 2011, 10:58am »

Let's burn the webs.
Link to Post - Back to Top  IP: Logged
kipper
Level 0 Flunky
member is offline

[avatar]



Joined: Nov 2007
Gender: Male
Posts: 9
Location: Vancouver, BC, Canada
Karma: 7
 Re: Adventure #12 - Search for the Crypt
« Reply #46 on Jan 17, 2011, 1:40pm »

Flandil keeps a sharp eye & ear to the passage behind the party, ready for anyone who may have followed us down the well.
Link to Post - Back to Top  IP: Logged

Playing:
Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
eris
Level 4 Theurgist
**
member is offline




[homepage]

Joined: Sept 2009
Gender: Male
Posts: 144
Location: Pace, FL
Karma: 11
 Re: Adventure #12 - Search for the Crypt
« Reply #47 on Jan 17, 2011, 2:38pm »


Jan 17, 2011, 8:02am, makofan wrote:
The north door is one of those dwarven, heavy carved doors with a one inch sill. There is no room to place a spike in this well constructed door. The south opens into a chamber full of webs

Kell looks one way and then the other, "Webs...perhaps we didn't clear out *all* of those spiders after all. Best to deal with that now when we are at full strength rather than risk something coming up from behind, or besetting us as we retreat to the well later after expending out resources."

"Then perhaps a look behind that closed door built by my ancestors before moving on?"
Link to Post - Back to Top  IP: Logged

Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
eris
Level 4 Theurgist
**
member is offline




[homepage]

Joined: Sept 2009
Gender: Male
Posts: 144
Location: Pace, FL
Karma: 11
 Re: Adventure #12 - Search for the Crypt
« Reply #48 on Jan 17, 2011, 2:40pm »


Jan 17, 2011, 10:58am, ffilz wrote:
Let's burn the webs.

"Yes, burn the webs!" Kell nods agreement, "And have one of those spells ready in case we find lurking monsters within them."
Link to Post - Back to Top  IP: Logged

Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
makofan
Level 7 Enchanter
****
member is offline

[avatar]

Jupiter Supremu Thunder!



Joined: Nov 2007
Gender: Male
Posts: 724
Location: London, Canada
Karma: 28
 Re: Adventure #12 - Search for the Crypt
« Reply #49 on Jan 17, 2011, 4:21pm »

The webs flare up! After a minute or two of choking black smoke, the flames die down and reveal a rough chamber of about 20' in diameter, and some bones on the floor.
Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
ffilz
Level 7 Enchanter
****
member is offline





Joined: Jun 2007
Gender: Male
Posts: 505
Karma: 15
 Re: Adventure #12 - Search for the Crypt
« Reply #50 on Jan 18, 2011, 2:08pm »

Lets quickly check the bones for anything worth taking.

The we can deal with the dwarven door on the North side of the passage.
Link to Post - Back to Top  IP: Logged
eris
Level 4 Theurgist
**
member is offline




[homepage]

Joined: Sept 2009
Gender: Male
Posts: 144
Location: Pace, FL
Karma: 11
 Re: Adventure #12 - Search for the Crypt
« Reply #51 on Jan 18, 2011, 3:03pm »

Agreed!

Kell cautiously enters the chamber, keeping an eye out for any beasties that might drop from the ceiling, or rise up from the bones. After making sure the room is safe, he will examine the bones for any treasure left behind.

Link to Post - Back to Top  IP: Logged

Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
coffee
Level 10 Necromancer
*****
member is offline

[avatar]

Education is fun!


[homepage]

Joined: Jul 2007
Gender: Male
Posts: 2,503
Karma: 57
 Re: Adventure #12 - Search for the Crypt
« Reply #52 on Jan 19, 2011, 2:05am »

Since Patronus got the last one, William will say a prayer over these bones.
Link to Post - Back to Top  IP: Logged

Dieter the Deathless, anger-fueled fighting machine.
waysoftheearth
Moderator
*****
member is offline

[avatar]

[ImmersiveInk]



Joined: Sept 2008
Gender: Male
Posts: 1,218
Location: Melbourne, Australia
Karma: 195
 Re: Adventure #12 - Search for the Crypt
« Reply #53 on Jan 19, 2011, 4:06am »

Gallaine remains in the passage outside, none too enamoured with the musty scent of old bones.

She keeps a careful look-out, especially back toward the well entrance where the lonely lantern still (hopefully) holds vigil...
Link to Post - Back to Top  IP: Logged
ffilz
Level 7 Enchanter
****
member is offline





Joined: Jun 2007
Gender: Male
Posts: 505
Karma: 15
 Re: Adventure #12 - Search for the Crypt
« Reply #54 on Jan 19, 2011, 11:34am »

I don't think we need more than Kell and William to enter the chamber, the rest of us will stand watch in the main passage, the front part of the party looking forward towards the entrance we came in from before, the back part looking toward the rear and the lantern. At least a couple folks in the middle ranks should observe the goings on in the chamber.
Link to Post - Back to Top  IP: Logged
makofan
Level 7 Enchanter
****
member is offline

[avatar]

Jupiter Supremu Thunder!



Joined: Nov 2007
Gender: Male
Posts: 724
Location: London, Canada
Karma: 28
 Re: Adventure #12 - Search for the Crypt
« Reply #55 on Jan 19, 2011, 12:54pm »

Kell's dwarven senses alert him to some badly camoflauged wood painted to look like rock on the east wall of the chamber. It was probably hidden behind the webs that were burned.

[image]
« Last Edit: Jan 19, 2011, 1:08pm by makofan »Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
ffilz
Level 7 Enchanter
****
member is offline





Joined: Jun 2007
Gender: Male
Posts: 505
Karma: 15
 Re: Adventure #12 - Search for the Crypt
« Reply #56 on Jan 19, 2011, 1:41pm »

Hmm, we probably should check that out before proceeding, we wouldn't want to not get to it and have the spider temple folks remove anything interesting from behind there since it became obvious it was there now.
Link to Post - Back to Top  IP: Logged
eris
Level 4 Theurgist
**
member is offline




[homepage]

Joined: Sept 2009
Gender: Male
Posts: 144
Location: Pace, FL
Karma: 11
 Re: Adventure #12 - Search for the Crypt
« Reply #57 on Jan 19, 2011, 2:49pm »

"Look here!" Kell says pointing at the poorly concealed door, "It looks like someone tried to hide a door here by making it look like stone."

He moves back to the corridor and tells everyone who didn't enter about the probable secret door in the chamber finishing with, "We should explore behind that door before moving on. If it wasn't important it wouldn't have been camouflaged in the first place."
Link to Post - Back to Top  IP: Logged

Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
kipper
Level 0 Flunky
member is offline

[avatar]



Joined: Nov 2007
Gender: Male
Posts: 9
Location: Vancouver, BC, Canada
Karma: 7
 Re: Adventure #12 - Search for the Crypt
« Reply #58 on Jan 19, 2011, 9:59pm »

His scented kerchief still to his nose, Flandil nods to Kell and indicates with a flourish that he will continue to keep watch in the corridor outside.
Link to Post - Back to Top  IP: Logged

Playing:
Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
ffilz
Level 7 Enchanter
****
member is offline





Joined: Jun 2007
Gender: Male
Posts: 505
Karma: 15
 Re: Adventure #12 - Search for the Crypt
« Reply #59 on Jan 20, 2011, 5:53pm »

Kell, William, are you up to opening the door? We will wait out here in the main passage ready to support.
Link to Post - Back to Top  IP: Logged
« Page 4 of 18 » Jump to page   Go    [Search This Thread] [Share Topic] [Print]

Click Here To Make This Board Ad-Free


This Board Hosted For FREE By ProBoards
Get Your Own Free Message Boards & Free Forums!
Terms of Service | Privacy Policy | Notice | FTC Disclosure | Report Abuse | Mobile