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Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Adventure #12 - Search for the Crypt
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 AuthorTopic: Adventure #12 - Search for the Crypt (Read 4,932 times)
makofan
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 Re: Adventure #12 - Search for the Crypt
« Reply #15 on Jan 11, 2011, 9:41pm »

The torch illuminates a wet,muddy bottom. The rungs go down 10 feet, then stop. By the light of her lantern, Gallaine notices a small indentation and explores it with her hand. She pushes and a stone section five weet wide by five feet high opens, revealing a passageway
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

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Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #12 - Search for the Crypt
« Reply #16 on Jan 11, 2011, 10:13pm »

Kell waits his turn to go down the well.
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: Adventure #12 - Search for the Crypt
« Reply #17 on Jan 11, 2011, 11:07pm »

Jariel will offer to go down last and pull the boards over, otherwise we will go down in marching order, except of course Gallaine is already down so will be in the front rank for a bit until we can re-arrange in the passage.

If Gallaine desires, and it's possible, she could descend to just below the passage to provide light to those coming down until Garfund is in the passage with his torch.
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waysoftheearth
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 Re: Adventure #12 - Search for the Crypt
« Reply #18 on Jan 12, 2011, 12:25am »


Jan 11, 2011, 11:07pm, ffilz wrote:

If Gallaine desires, and it's possible, she could descend to just below the passage to provide light to those coming down until Garfund is in the passage with his torch.


Sounds good. After checking the passage is all clear, Gallaine ascends to half way up to light the way for the others.
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kenmeister
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 Re: Adventure #12 - Search for the Crypt
« Reply #19 on Jan 12, 2011, 6:29am »

Yhency and his men do their best to bring down the ladder and planks for crossing that pit, given the logistics of the situation.
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 Re: Adventure #12 - Search for the Crypt
« Reply #20 on Jan 12, 2011, 8:04am »

My description was slightly off, but changes nothing. The rungs go down 20 feet. I figure if you take your time to do it safely, with all your bulky gear and the number of people you have, the operation will take about twenty minutes. The passageway itself opens up into a 10' wide 10' high passage just like the sewers.

Since my Random Encounters die failed once again, you all get down safely. The passage leads east, then does a 180 degree turn round a tight bend and heads west down an inclined passage
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

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Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #12 - Search for the Crypt
« Reply #21 on Jan 12, 2011, 10:55am »

From his position near the rear of the party, Flandil keeps an eye back up towards the top of the well. When the party begins to move forward, he will follow suit with his lantern held high to provide illumination.
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Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
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 Re: Adventure #12 - Search for the Crypt
« Reply #22 on Jan 13, 2011, 11:45am »

Ok, let's proceed forward in marching order. How steep down is the descent? Does it feel like we will be about the same level as before when we were under the temple?
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makofan
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 Re: Adventure #12 - Search for the Crypt
« Reply #23 on Jan 13, 2011, 2:00pm »

It goes down at about a 30 degree angle for maybe 20 feet. You are guessing that it is about the same depth as the sewers underneath the warehouse
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #12 - Search for the Crypt
« Reply #24 on Jan 13, 2011, 3:41pm »

Ok, we will proceed with caution.
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 Re: Adventure #12 - Search for the Crypt
« Reply #25 on Jan 13, 2011, 4:20pm »

Who has lighted torches?
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: Adventure #12 - Search for the Crypt
« Reply #26 on Jan 13, 2011, 4:37pm »

According to the marching order, Garfund and Flandil have lights (Flandil has a lantern), but Gallaine also has a torch, so we should update the marching order to indicate that.

Does anyone else have torches or lanterns?
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 Re: Adventure #12 - Search for the Crypt
« Reply #27 on Jan 13, 2011, 4:41pm »

Gallaine has a lantern.
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makofan
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 Re: Adventure #12 - Search for the Crypt
« Reply #28 on Jan 14, 2011, 11:30am »

At the bottom of the ramp the passage continues west, but one branch heads straight north. The west passage is the damp sewers you are used to, with maybe half an inch of water on the ground. The passage leading north is dryer. Underfoot are a dozen skeletons and the rusted ruins of as many blades.
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
ffilz
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 Re: Adventure #12 - Search for the Crypt
« Reply #29 on Jan 14, 2011, 11:38am »

Shall we head into the sewer section and see if we can get into known territory and see if the treasure room is still un-looted?
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