Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
The careful investigators drap Patronus' net over the doorway, then lift the door latch and kick open the door... Out of teh darkness rushes a nightmare - a huge, purple-black spider that collides with the net, ripping it off the doorway as it hurtles into the corridor. The net gave enough time for the party to scramble out of the way.
You have a madly thrashing spider at your feet - what do you do?
The careful investigators drap Patronus' net over the doorway, then lift the door latch and kick open the door... Out of teh darkness rushes a nightmare - a huge, purple-black spider that collides with the net, ripping it off the doorway as it hurtles into the corridor. The net gave enough time for the party to scramble out of the way.
You have a madly thrashing spider at your feet - what do you do?
Kell stabs the thrashing spider with his trusty silver tipped spear, not yelling at the top of his lungs...how undignified!
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
If the spider gets anywhere near her, Gallaine will thrust the green sword into it. Otherwise, the passage looks too crowded for her to get into the action...
Yhency, Flinn, and Westbrook look for an opening to fire silver-tipped arrows into. If not, they pull out their silver swords and get ready for combat. Yhency orders Scamper to find a place to hide so that if the spider continues on down the corridor and moves past him, he can get a back attack.
Patronus, Carsh and William bash at the spider with their maces, while Thom, Gardfund and Kell jab from behind with their spears. The others stand ready in case the spider breaks containment. Patronus, Garfund and Carsh bash and skewer the giant spider for 9 points of damage, which only seems to enrage it. A nasty beak snaps through the net at William with an attack that should have hit, but the magic of the shield deflects the attack at the last minute.
The six attacking the surrounded spider can still attack, but the rest will have to wait their turn.
MECHANICS
Attacks: Patronus 13, Thom 6, Garfund 13, William 7, Carsh 16, Kell 6 Damage: Patronus 5, Garfund 3, Carsh 1