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Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Adventure #11 - The Werespiders' Demise
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 AuthorTopic: Adventure #11 - The Werespiders' Demise (Read 7,515 times)
ffilz
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 Re: Adventure #11
« Reply #45 on Sept 9, 2010, 10:35am »

Let's do our usual routine on the door. We should prepare for the possibility of undead beyond the door.
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 Re: Adventure #11
« Reply #46 on Sept 9, 2010, 11:49am »

William is ready with his holy symbol, to turn if need be. He also has his mace ready to grab (under his shield arm) should he need to fight.

(I imagine the holy symbol is on a cord around his neck, so he can let go without dropping it.)
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 Re: Adventure #11
« Reply #47 on Sept 9, 2010, 12:30pm »

I agree, the plan has worked well so far so let's continue it here.
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: Adventure #11
« Reply #48 on Sept 9, 2010, 4:02pm »

Jariel will be ready to cast sleep just in case it is actually spiders.
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 Re: Adventure #11
« Reply #49 on Sept 9, 2010, 5:38pm »

Gallaine guards the rear.
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 Re: Adventure #11
« Reply #50 on Sept 9, 2010, 9:59pm »

Yhency and his men have missile weapons at the ready.
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 Re: Adventure #11
« Reply #51 on Sept 10, 2010, 8:09am »

The careful investigators drap Patronus' net over the doorway, then lift the door latch and kick open the door... Out of teh darkness rushes a nightmare - a huge, purple-black spider that collides with the net, ripping it off the doorway as it hurtles into the corridor. The net gave enough time for the party to scramble out of the way.

You have a madly thrashing spider at your feet - what do you do?
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #11
« Reply #52 on Sept 10, 2010, 8:33am »

Yelling at the top of his lungs "In the name of Heimdall" I smash the vile beast with my silvered mace.
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 Re: Adventure #11
« Reply #53 on Sept 10, 2010, 9:44am »

Jariel sensing that this creature may be too much for a sleep spell with switch to his bow and fire silver tipped arrows if he can get a clear shot.

His henchmen will use their silver tipped spears.
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 Re: Adventure #11
« Reply #54 on Sept 10, 2010, 10:08am »

William also will smash it with his silvered mace.
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 Re: Adventure #11
« Reply #55 on Sept 10, 2010, 1:57pm »


Sept 10, 2010, 8:09am, makofan wrote:
The careful investigators drap Patronus' net over the doorway, then lift the door latch and kick open the door... Out of teh darkness rushes a nightmare - a huge, purple-black spider that collides with the net, ripping it off the doorway as it hurtles into the corridor. The net gave enough time for the party to scramble out of the way.

You have a madly thrashing spider at your feet - what do you do?

Kell stabs the thrashing spider with his trusty silver tipped spear, not yelling at the top of his lungs...how undignified! ;)
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Kelmult Dwarven Fgt-2
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 Re: Adventure #11
« Reply #56 on Sept 10, 2010, 6:53pm »

If the spider gets anywhere near her, Gallaine will thrust the green sword into it. Otherwise, the passage looks too crowded for her to get into the action...
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 Re: Adventure #11
« Reply #57 on Sept 10, 2010, 8:30pm »



That's not undignified. it's just religious ardour ;D
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 Re: Adventure #11
« Reply #58 on Sept 12, 2010, 9:11pm »

Yhency, Flinn, and Westbrook look for an opening to fire silver-tipped arrows into. If not, they pull out their silver swords and get ready for combat. Yhency orders Scamper to find a place to hide so that if the spider continues on down the corridor and moves past him, he can get a back attack.
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 Re: Adventure #11
« Reply #59 on Sept 13, 2010, 10:48am »

Patronus, Carsh and William bash at the spider with their maces, while Thom, Gardfund and Kell jab from behind with their spears. The others stand ready in case the spider breaks containment. Patronus, Garfund and Carsh bash and skewer the giant spider for 9 points of damage, which only seems to enrage it. A nasty beak snaps through the net at William with an attack that should have hit, but the magic of the shield deflects the attack at the last minute.

The six attacking the surrounded spider can still attack, but the rest will have to wait their turn.


MECHANICS

Attacks: Patronus 13, Thom 6, Garfund 13, William 7, Carsh 16, Kell 6
Damage: Patronus 5, Garfund 3, Carsh 1

Spider attacks William: 9
« Last Edit: Sept 13, 2010, 10:49am by makofan »Link to Post - Back to Top  IP: Logged

HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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