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Original D&D Discussion :: Online Games :: Makofan's Online OD&D :: Adventure #5 - Goblin Expedition
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 AuthorTopic: Adventure #5 - Goblin Expedition (Read 3,863 times)
kipper
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 Re: Adventure #5 - Goblin Expedition
« Reply #210 on Mar 7, 2009, 11:10pm »

"Your assistance is welcome, that I can afford." Flandil says to Gallaine. "As to the men-at-arms, it seems we shall have to locate some treasure first and then see about hiring some help."
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 Re: Adventure #5 - Goblin Expedition
« Reply #211 on Mar 8, 2009, 12:48am »

I'll hire two men-at-arms. I'll pay them out of my own pocket, for the good of the party, but they must understand that they don't get a share of any treasure we gain.
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 Re: Adventure #5 - Goblin Expedition
« Reply #212 on Mar 8, 2009, 10:29am »

you want leather-clad polearms, or mail clad swords?
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #5 - Goblin Expedition
« Reply #213 on Mar 8, 2009, 12:27pm »

Let's try the leather and polearm guys; when we get attacked, they'll get to strike first.
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 Re: Adventure #5 - Goblin Expedition
« Reply #214 on Mar 8, 2009, 2:41pm »

Can i get a roll call please. I've lost track of who is who and our numbers. I need to know so I can calculate my extra income:)
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 Re: Adventure #5 - Goblin Expedition
« Reply #215 on Mar 8, 2009, 3:38pm »

Madon present. Fighter. Poor as a pauper.
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 Re: Adventure #5 - Goblin Expedition
« Reply #216 on Mar 8, 2009, 5:04pm »

Check - Madon (look for secret pouch - no one as poor as they say). Just kidding
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makofan
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 Re: Adventure #5 - Goblin Expedition
« Reply #217 on Mar 8, 2009, 10:53pm »

Freddie
Jariel (elf)
Madoc (ftr)
William (cleric)
Flandil (elf)
Gallaine (elf)

2 men-at-arms with leather and poleaxes
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #5 - Goblin Expedition
« Reply #218 on Mar 9, 2009, 12:08am »

Yup, that sounds right to me.

Are any of the elves packing spells? Or do we really have no Magic-User at all? Just asking...
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 Re: Adventure #5 - Goblin Expedition
« Reply #219 on Mar 9, 2009, 1:43am »

Gallaine lacks the dedication required to tax herself memorising complicated spells. She prefers the immediate gratification of bow and arrow.
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makofan
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 Re: Adventure #5 - Goblin Expedition
« Reply #220 on Mar 9, 2009, 8:28am »

All elves should PM me with the spell they have memorized
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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 Re: Adventure #5 - Goblin Expedition
« Reply #221 on Mar 9, 2009, 11:17am »

Jariel will hire a chain and sword man.

He has sleep memorized.

Frank
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makofan
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 Re: Adventure #5 - Goblin Expedition
« Reply #222 on Mar 9, 2009, 11:28am »

Freddie
Jariel (elf)
Madoc (ftr)
William (cleric)
Flandil (elf)
Gallaine (elf)

2 men-at-arms with leather and poleaxes
1 man-at-arms with chain mail and swd/shld
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
kipper
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 Re: Adventure #5 - Goblin Expedition
« Reply #223 on Mar 9, 2009, 10:28pm »

I forgot to say, Flandil was going to purchase a lantern and two flasks of oil in town to better provide illumination for his comrades ;D! (14gp?) Hopefully not too late...

Flandil has Charm Person prepared again.
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Playing:
Makofan's 3LBB OD&D: Flandil (Elf FM/MU 1/5)
scottenkainen's H&H: Silver Scorpion (Alien, Fighter 5)
mushgnome's DD: Bremusa the Amazon (Fighter 1)
makofan
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 Re: Adventure #5 - Goblin Expedition
« Reply #224 on Mar 9, 2009, 10:47pm »

Righty-ho! The advantages of a Lantern are they can be out down on the ground during a fight and still provide light, they do not get put out as easily, they last longer, and a thrown lantern is a flask of oil plus a torch all in 1 round
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HIT POINTS
Kelmult 15/22, William 12/20, Patronus 11/16, Jariel 14/14, Flandil 15/15, Asta 5/6, Einarr 5/5, Zaleeg 4/4

HIRED HELP
Highdly 7/7, Sean 2/8, Jorman 7/7, Garfund 10/10, Kris 1/4, Petr 4/4
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