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Author | Topic: Martian Clone-Vats (character generation thread) (Read 1,094 times) |
vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #15 on May 12, 2012, 2:14pm » | |
Atomic Ray, what do you think?
![[image] [image]](http://oi46.tinypic.com/bg1nb4.jpg)
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 | |
vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #17 on May 12, 2012, 2:29pm » | |
I simply used Windows Paint, I don't have any other image-altering software.
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 | |
atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #19 on May 14, 2012, 3:54pm » | |
Second character, to beef up the PCs 
http://dicelog.com/dice
Rolling "3d6R" 6 times
1: 1 (-1) (+1) + 3 + 5 = 9 2: 6 + 6 + 6 = 18 3: 1 (-1) (+6) + 1 (-1) (+6) + 3 = 15 4: 5 + 1 (-1) (+4) + 6 = 15 5: 3 + 6 + 1 (-1) (+6) = 15 6: 1 (-1) (+6) + 2 + 6 = 14
sum: 86, average: 14.33
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Name: Razeal Ahk Class: adventurer Level: 2nd Species: human Sex: neuter Homeworld: (and tech level) Social Class: shadow born Age: 20yrs XP: 1300 /2501 Bonus: 0%
Str: 9 Dex: 18 (-3AC +2toHit +3saveRays) Con: 15 (+1HP +1savePoison) Int: 15 (+1Lan +1Skill) Psy: 15 (+1savePsi) Cha: 14 (-1react)
AC: (list armor(s) worn) HP: 15 (2D6 +6 +2)
Movement Rate:
Weapons in Hand: (list attack modifiers, range and damage)
Languages Known: Sunuz and Scientific Sunuz
Background Skills: brawler urbanite scavenger survivalist hunter mechanic tubeway tech smuggler spy assassin
Class Skills: Sword projectile pistol projectile rifle energy pistol
Racial Abilities:
PSY Powers: (for those who have them, list multiple daily uses as x2, 3, etc) Psi Luck
Super-Scientific Powers:
Saving Throws: Death (list any modifiers) Energy Blast (ditto) +3 Poison (ditto) +1 Disease (ditto) PSY Effects (ditto) +1
Credits:
Gear: (including credits not on person)
Background:
Connections:
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..” ― H.P. Lovecraft |
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vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #20 on May 18, 2012, 6:34am » | |
Atomic Ray if you please, cease posting Moebius art all over the forums. You are cutting into my HE image folder. 
That neuter you made uses the pic I had selected for a NPC in the adventure.
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #21 on May 18, 2012, 7:21am » | |
May 18, 2012, 6:34am, vargr1105 wrote:Atomic Ray if you please, cease posting Moebius art all over the forums. You are cutting into my HE image folder. 
That neuter you made uses the pic I had selected for a NPC in the adventure. |
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k...
If you approve of Lil Sulu then let me know and I will transfer to the correct PC thread
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..” ― H.P. Lovecraft |
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vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #22 on May 18, 2012, 7:39am » | |
Sulu has been approved for awhile now. 
Name his Homeworld, give him "Low Sunuz" as his second language and write something about his background.
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #23 on May 18, 2012, 7:53pm » | |
I will leave the planet to you...and will transfer the data to the finished character thread.
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..” ― H.P. Lovecraft |
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vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #24 on May 18, 2012, 9:27pm » | |
May 18, 2012, 7:53pm, atomicray wrote:I will leave the planet to you...and will transfer the data to the finished character thread.
 |
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From his background and skills he doesn't seem like the sort of guy that has wandered the space lanes yet. Why not make him a native of Xiraltá? From one of the secondary towns somewhere in 1st continent. Boy has now come to the big Capital City to seek his fortune and fame.
Just another note about something I hadn't noticed. His antennas mutation give him sense vibration 360' and -1 AC? How does that work?
Edit: I've placed someone in the Hall of Exalted Persons to keep Sulu company.
By the way, he's missing his Saving Throws, Movement Rate and weapon stats
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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atomicray Level 1 Medium
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mutantur omnia nos et mutamur in illis
Joined: May 2012 Gender: Male  Posts: 10 Location: Coprus Christi, TX Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #25 on May 19, 2012, 2:50pm » | |
May 18, 2012, 9:27pm, vargr1105 wrote: May 18, 2012, 7:53pm, atomicray wrote:I will leave the planet to you...and will transfer the data to the finished character thread.
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From his background and skills he doesn't seem like the sort of guy that has wandered the space lanes yet. Why not make him a native of Xiraltá? From one of the secondary towns somewhere in 1st continent. Boy has now come to the big Capital City to seek his fortune and fame.
Just another note about something I hadn't noticed. His antennas mutation give him sense vibration 360' and -1 AC? How does that work?
Edit: I've placed someone in the Hall of Exalted Persons to keep Sulu company.
By the way, he's missing his Saving Throws, Movement Rate and weapon stats |
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Looking up the other data...the antennas, minor danger sense...but rather mutation that changes game play I just figured something minor like -1 AC would be ok
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..” ― H.P. Lovecraft |
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kjc Level 0 Flunky member is offline
???
Joined: May 2012 Gender: Male  Posts: 0 Location: South-Central Indiana, USA Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #26 on May 30, 2012, 3:24pm » | |
![[image] [image]](http://i789.photobucket.com/albums/yy173/62kjcook/blaster-1.jpg)
Ssan -before the incident
Name: Ssanmiren "Ssan" Mors Class: Warrior Level: 1 Species:Human Sex: Male Homeworld: Æonem Prime (tech level: Mixed) Social Class: Imperial citizen Age: 22 XP: 700/1251 Bonus:+15%
Str: 16 +2 Hit Melee/+2 Dam Melee/ +2 Force Dex: 14 [AC-1]/+1 Hit & Dam Melee & Missile/+1 Init /+1 SavT (energy blast) Con: 16 +2 HP Mod/+2 SavT (poison/disease) Int: 8 -1 Skill/Pow Select Psy: 12 +0 SavT (Psy) Cha: 7 +1 Rxn Adj.
AC: 3 (Skin suit/ Mk II belt/ Dex) HP: 11
Movement Rate:
Weapons in Hand: (list attack modifiers, range and damage) Z-ray pistol: +3 Hit / 300' Range/ 2d6+1 Dam/ 1#/ 300 CR Space sword: +3 Hit / 2d6+3 Dam/ 3#/ 200 CR
Languages Known: Standard Sunuz
Background Skills: Brawler(+1 Hit/Dam) Mechanic Soldier(Energy pistol*)
Class Skills: space swordsman energy pistol +2* energy rifle space armor projectile pistol projectile rifle grenade heavy weapons demolitions combat medic
Saving Throws Death (+0) 13 Energy Blast (+1) 15 Poison (+2) 12 Disease (+2) 12 PSY Effects (+0) 14
Credits: 200/2200
Gear: Skin suit AC6/ 10#/ 500 CR Shield belt (Mk II) AC-2/ 2#/ 1000 CR
Background:
Connections:
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"This looks like a place we've never been too before" -my five-year-old son. |
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vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #27 on May 30, 2012, 5:09pm » | |
Right kjc lets get started.
First step is selecting your species. If you are not familiar with Empire of the Petal Throne or Tekumel I would recommend opting for a Human or a N'luss which is just a large human. But here are your available Alien PC options with those stats anyway:
Ahoggya - must lower PSY to 9
Heglethyal (swamp folk) - must lower PSY to 8
Nininyal (pigmy folk) - must lower STR and CON to 12
Pachi Lei - no changes to ability scores
Pe Choi - must lower CON to 12
Shen - must lower PSY to 10
After choosing the character's species (and noting down any special racial abilities) you roll on the Background Tech Level table on Pg. 15 of the Humanspace Empires PDF.
After that, if your character is a Human (not a N'luss or Alien) roll for his Social Class here: http://odd74.proboards.com/index.cgi?board=humanspace&action=display&thread=7163
Note down the effects and money credits gained.
Once this stage is reached I'll get back to you.
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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kjc Level 0 Flunky member is offline
???
Joined: May 2012 Gender: Male  Posts: 0 Location: South-Central Indiana, USA Karma: 0 |  | Re: Martian Clone-Vats (character generation threa « Reply #28 on May 30, 2012, 9:29pm » | |
Sheet updated
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"This looks like a place we've never been too before" -my five-year-old son. |
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vargr1105 Level 3 Conjurer
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Cymek Lord filled with hatred for Mankind
Joined: Apr 2012 Gender: Male  Posts: 68 Location: Asteroid-ship on Oort Cloud Karma: 10 |  | Re: Martian Clone-Vats (character generation threa « Reply #29 on May 30, 2012, 10:16pm » | |
Righto,
Now head ye to page 14 of HE and roll on the Background Skill Selection table. You will be rolling a 1d20-1 as your PC's INT is 8.
Then go to pg. 15 and choose the number and type of Background Skills indicated from the table there. All skills are available. You should check the descriptions as some of those skills grant you Professional Skills.
The same Background Skill may be selected multiple times, a second choosing gives a +1 bonus, a third a +2, etc.
After that it is time to choose your Class. You cannot be a Scientist as your INT is too low. For the other available classes your XP Bonus from ability scores would be:
Adventurer: n/a Astronaut: +5% Traveller: +5% Warrior: +15%
You mentioned before you wanted a character with psy powers, if that is the case you should opt for the Astronaut which is the psychic master par excelence , but the Adventurer can get some PSY and Super-Scientific powers too.
The Traveller is a class I made on my own which gets its Professional Skills, and maybe PSY/SS powers, from the other Class lists in a fully random fashion. It has not been tested yet. You can find it here as the last entry: http://odd74.proboards.com/index.cgi?board=ept&action=display&thread=7087&page=4
After Class is selected go to its appropriate SKILLS/POWERS SELECTION table and roll 1d20-1. Get back to be with the roll result and we will continue.
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Trying to keep the unfinished Humanspace Empires alive until the return of prophet Drune |
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