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May 25, 2013, 1:47am




Original D&D Discussion :: Other TSR Classics :: Empire of the Petal Throne (1975) :: Humanspace Empires PBP Game :: Martian Clone-Vats (character generation thread)
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 AuthorTopic: Martian Clone-Vats (character generation thread) (Read 1,094 times)
vargr1105
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 Re: Martian Clone-Vats (character generation threa
« Reply #15 on May 12, 2012, 2:14pm »

Atomic Ray, what do you think?


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 Re: Martian Clone-Vats (character generation threa
« Reply #16 on May 12, 2012, 2:20pm »

Makes him look like snoop dog or coolio lol...not the direction I was going for :(

[image]

I was thinking the antenna come out just above ears and below temples.

What did you use to adjust the pic?
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 Re: Martian Clone-Vats (character generation threa
« Reply #17 on May 12, 2012, 2:29pm »

I simply used Windows Paint, I don't have any other image-altering software.
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 Re: Martian Clone-Vats (character generation threa
« Reply #18 on May 12, 2012, 2:55pm »

[image]

Pic modified :)
« Last Edit: May 12, 2012, 9:49pm by atomicray »Link to Post - Back to Top  IP: Logged

“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..”
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 Re: Martian Clone-Vats (character generation threa
« Reply #19 on May 14, 2012, 3:54pm »

Second character, to beef up the PCs :)

http://dicelog.com/dice

Rolling "3d6R" 6 times

1: 1 (-1) (+1) + 3 + 5 = 9
2: 6 + 6 + 6 = 18
3: 1 (-1) (+6) + 1 (-1) (+6) + 3 = 15
4: 5 + 1 (-1) (+4) + 6 = 15
5: 3 + 6 + 1 (-1) (+6) = 15
6: 1 (-1) (+6) + 2 + 6 = 14

sum: 86, average: 14.33

[image]


Name: Razeal Ahk
Class: adventurer
Level: 2nd
Species: human
Sex: neuter
Homeworld: (and tech level)
Social Class: shadow born
Age: 20yrs
XP: 1300 /2501
Bonus: 0%

Str: 9
Dex: 18 (-3AC +2toHit +3saveRays)
Con: 15 (+1HP +1savePoison)
Int: 15 (+1Lan +1Skill)
Psy: 15 (+1savePsi)
Cha: 14 (-1react)

AC: (list armor(s) worn)
HP: 15 (2D6 +6 +2)

Movement Rate:


Weapons in Hand: (list attack modifiers, range and damage)


Languages Known: Sunuz and Scientific Sunuz

Background Skills:
brawler
urbanite
scavenger
survivalist
hunter
mechanic
tubeway tech
smuggler
spy
assassin

Class Skills:
Sword
projectile pistol
projectile rifle
energy pistol

Racial Abilities:

PSY Powers: (for those who have them, list multiple daily uses as x2, 3, etc)
Psi Luck

Super-Scientific Powers:

Saving Throws:
Death (list any modifiers)
Energy Blast (ditto) +3
Poison (ditto) +1
Disease (ditto)
PSY Effects (ditto) +1


Credits:

Gear: (including credits not on person)


Background:


Connections:
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..”
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 Re: Martian Clone-Vats (character generation threa
« Reply #20 on May 18, 2012, 6:34am »

Atomic Ray if you please, cease posting Moebius art all over the forums. You are cutting into my HE image folder. :)

That neuter you made uses the pic I had selected for a NPC in the adventure.
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 Re: Martian Clone-Vats (character generation threa
« Reply #21 on May 18, 2012, 7:21am »


May 18, 2012, 6:34am, vargr1105 wrote:
Atomic Ray if you please, cease posting Moebius art all over the forums. You are cutting into my HE image folder. :)

That neuter you made uses the pic I had selected for a NPC in the adventure.


k...

If you approve of Lil Sulu then let me know and I will transfer to the correct PC thread :)
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 Re: Martian Clone-Vats (character generation threa
« Reply #22 on May 18, 2012, 7:39am »

Sulu has been approved for awhile now. :)

Name his Homeworld, give him "Low Sunuz" as his second language and write something about his background.
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 Re: Martian Clone-Vats (character generation threa
« Reply #23 on May 18, 2012, 7:53pm »

I will leave the planet to you...and will transfer the data to the finished character thread.

;D
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“To be bitter is to attribute intent and personality to the formless, infinite, unchanging and unchangeable void. We drift on a chartless, resistless sea. Let us sing when we can, and forget the rest..”
― H.P. Lovecraft
vargr1105
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 Re: Martian Clone-Vats (character generation threa
« Reply #24 on May 18, 2012, 9:27pm »


May 18, 2012, 7:53pm, atomicray wrote:
I will leave the planet to you...and will transfer the data to the finished character thread.

;D


From his background and skills he doesn't seem like the sort of guy that has wandered the space lanes yet. Why not make him a native of Xiraltá? From one of the secondary towns somewhere in 1st continent. Boy has now come to the big Capital City to seek his fortune and fame.

Just another note about something I hadn't noticed. His antennas mutation give him sense vibration 360' and -1 AC? How does that work?


Edit: I've placed someone in the Hall of Exalted Persons to keep Sulu company.

By the way, he's missing his Saving Throws, Movement Rate and weapon stats
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 Re: Martian Clone-Vats (character generation threa
« Reply #25 on May 19, 2012, 2:50pm »


May 18, 2012, 9:27pm, vargr1105 wrote:

May 18, 2012, 7:53pm, atomicray wrote:
I will leave the planet to you...and will transfer the data to the finished character thread.

;D


From his background and skills he doesn't seem like the sort of guy that has wandered the space lanes yet. Why not make him a native of Xiraltá? From one of the secondary towns somewhere in 1st continent. Boy has now come to the big Capital City to seek his fortune and fame.

Just another note about something I hadn't noticed. His antennas mutation give him sense vibration 360' and -1 AC? How does that work?


Edit: I've placed someone in the Hall of Exalted Persons to keep Sulu company.

By the way, he's missing his Saving Throws, Movement Rate and weapon stats


Looking up the other data...the antennas, minor danger sense...but rather mutation that changes game play I just figured something minor like -1 AC would be ok :)
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 Re: Martian Clone-Vats (character generation threa
« Reply #26 on May 30, 2012, 3:24pm »

[image]

Ssan -before the incident

Name: Ssanmiren "Ssan" Mors
Class: Warrior
Level: 1
Species:Human
Sex: Male
Homeworld: Æonem Prime (tech level: Mixed)
Social Class: Imperial citizen
Age: 22
XP: 700/1251
Bonus:+15%

Str: 16 +2 Hit Melee/+2 Dam Melee/ +2 Force
Dex: 14 [AC-1]/+1 Hit & Dam Melee & Missile/+1 Init /+1 SavT (energy blast)
Con: 16 +2 HP Mod/+2 SavT (poison/disease)
Int: 8 -1 Skill/Pow Select
Psy: 12 +0 SavT (Psy)
Cha: 7 +1 Rxn Adj.

AC: 3 (Skin suit/ Mk II belt/ Dex)
HP: 11

Movement Rate:


Weapons in Hand: (list attack modifiers, range and damage)
Z-ray pistol: +3 Hit / 300' Range/ 2d6+1 Dam/ 1#/ 300 CR
Space sword: +3 Hit / 2d6+3 Dam/ 3#/ 200 CR

Languages Known: Standard Sunuz

Background Skills:
Brawler(+1 Hit/Dam)
Mechanic
Soldier(Energy pistol*)

Class Skills:
space swordsman
energy pistol +2*
energy rifle
space armor
projectile pistol
projectile rifle
grenade
heavy weapons
demolitions
combat medic

Saving Throws
Death (+0) 13
Energy Blast (+1) 15
Poison (+2) 12
Disease (+2) 12
PSY Effects (+0) 14


Credits: 200/2200

Gear:
Skin suit AC6/ 10#/ 500 CR
Shield belt (Mk II) AC-2/ 2#/ 1000 CR

Background:


Connections:
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vargr1105
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 Re: Martian Clone-Vats (character generation threa
« Reply #27 on May 30, 2012, 5:09pm »

Right kjc lets get started.

First step is selecting your species. If you are not familiar with Empire of the Petal Throne or Tekumel I would recommend opting for a Human or a N'luss which is just a large human. But here are your available Alien PC options with those stats anyway:

Ahoggya - must lower PSY to 9

Heglethyal (swamp folk) - must lower PSY to 8

Nininyal (pigmy folk) - must lower STR and CON to 12

Pachi Lei - no changes to ability scores

Pe Choi - must lower CON to 12

Shen - must lower PSY to 10

After choosing the character's species (and noting down any special racial abilities) you roll on the Background Tech Level table on Pg. 15 of the Humanspace Empires PDF.

After that, if your character is a Human (not a N'luss or Alien) roll for his Social Class here: http://odd74.proboards.com/index.cgi?board=humanspace&action=display&thread=7163

Note down the effects and money credits gained.


Once this stage is reached I'll get back to you.


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 Re: Martian Clone-Vats (character generation threa
« Reply #28 on May 30, 2012, 9:29pm »

Sheet updated ;D
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 Re: Martian Clone-Vats (character generation threa
« Reply #29 on May 30, 2012, 10:16pm »

Righto,

Now head ye to page 14 of HE and roll on the Background Skill Selection table. You will be rolling a 1d20-1 as your PC's INT is 8.

Then go to pg. 15 and choose the number and type of Background Skills indicated from the table there. All skills are available. You should check the descriptions as some of those skills grant you Professional Skills.

The same Background Skill may be selected multiple times, a second choosing gives a +1 bonus, a third a +2, etc.


After that it is time to choose your Class. You cannot be a Scientist as your INT is too low. For the other available classes your XP Bonus from ability scores would be:

Adventurer: n/a
Astronaut: +5%
Traveller: +5%
Warrior: +15%

You mentioned before you wanted a character with psy powers, if that is the case you should opt for the Astronaut which is the psychic master par excelence , but the Adventurer can get some PSY and Super-Scientific powers too.

The Traveller is a class I made on my own which gets its Professional Skills, and maybe PSY/SS powers, from the other Class lists in a fully random fashion. It has not been tested yet. You can find it here as the last entry: http://odd74.proboards.com/index.cgi?board=ept&action=display&thread=7087&page=4

After Class is selected go to its appropriate SKILLS/POWERS SELECTION table and roll 1d20-1. Get back to be with the roll result and we will continue.



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