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Original D&D Discussion :: Online Games :: Waysoftheearth's "The Deep in the Hinterlands" OD&D :: (036) The Remains of the Day
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waysoftheearth
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 Re: (036) The Remains of the Day
« Reply #360 on Mar 4, 2012, 8:18pm »


Mar 4, 2012, 5:52pm, eris wrote:
Olaf recovers his scepter as he passes through the room but he doesn't delay long.


Ulric has the scepter in hand, so there is no need for any delay whatever.
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 Re: (036) The Remains of the Day
« Reply #361 on Mar 4, 2012, 8:24pm »

Highbough notes with dark humor that the fighters and holy-woman are at cross-purposes. Do the fools not realize their mortal blades are only provoking the hungry dead? He keeps these thoughts to himself and takes a moment to shine his lantern back down the passageway, figuring that retreat is the likely outcome of this perverse stalemate.
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 Re: (036) The Remains of the Day
« Reply #362 on Mar 4, 2012, 9:23pm »

OOC: Is there anything large and heavy nearby? Wondering if I/we can roll something down the stairs and crush all of them, or knock them off the stairs so they smash on the stones below...
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Posted using the ProBoards Mobile App(036) The Remains of the Day
« Reply #363 on Mar 4, 2012, 9:39pm via the ProBoards Mobile App »


Mar 4, 2012, 5:04pm, waysoftheearth wrote:
Guntram observes the way back still seems to be clear... but has one of those torches gone out? The light in the ante-chamber might have dimmed...


Guntrum thinks back; can he recall if those torchs were lit before the one he is carrying? If he can maneuver without jostling Josiane, he'll put himself at Josiane's back, facing back down the corridor.

He'll go 15 feet down the corridor and listen for a moment, taking note of any temperature drops, and then retreat to the group.
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 Re: (036) The Remains of the Day
« Reply #364 on Mar 5, 2012, 3:47am »


Mar 4, 2012, 9:23pm, sulldawga wrote:
OOC: Is there anything large and heavy nearby? Wondering if I/we can roll something down the stairs and crush all of them, or knock them off the stairs so they smash on the stones below...


Alas, no. Perhaps if you'd dragged one of the sarcophagi in from the ante-chamber... but that would have been a mighty effort.
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 Re: (036) The Remains of the Day
« Reply #365 on Mar 5, 2012, 3:55am »


Mar 4, 2012, 9:39pm, rleduc wrote:
Guntrum thinks back; can he recall if those torchs were lit before the one he is carrying? If he can maneuver without jostling Josiane, he'll put himself at Josiane's back, facing back down the corridor.

He'll go 15 feet down the corridor and listen for a moment, taking note of any temperature drops, and then retreat to the group.


It can hardly have been long enough for the torches to have burned out... can it?

Guntram advances some dozen or so paces back toward the ante-chamber... if it were to get any colder in here, he observes, there would have to be ice upon the floor. The entry into the ante-chamber is another 30ft or so along the passage. Guntram can see the flickering yellow torch-light dancing upon the walls with deep indigo shadows... but all else seems still down there... wait a moment... is that..? The shadows grow bolder as the light diminishes to ocher. That is another torch gone out for certain!
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Posted using the ProBoards Mobile App(036) The Remains of the Day
« Reply #366 on Mar 5, 2012, 4:39am via the ProBoards Mobile App »

Guntrum retreats to alert the others. "The torches in the entry chamber are going out, but mine still burns. We may have something behind us other than mindless corpses."
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 Re: (036) The Remains of the Day
« Reply #367 on Mar 5, 2012, 7:29am »


Mar 4, 2012, 4:44pm, waysoftheearth wrote:
The Third Vault
(Wibert and Pelenwin)

Wibert enters the room and goes immediately to the nearest pot of coins and digs up a handful to let them run through his fingers. They clink and clatter pleasingly as they spill back into the pot.

"Gold!" he breathes.

Meanwhile Pelenwin examines a few of the sarcophagi. The stonework is old and worn, and grimy with old dust and lichen.

The knights graven into the stone wear an unfashionable style of plate armour, not made now for many decades. The few whose lids are dislodged, he can check without disturbing anything -- but these seem all to be empty. There are others whose lids are still sealed, however.


"Let us pray if these knights do also come to life they will fight for us, against the undead behind us. Maybe I should learn to pray old friend if it helps", smiles Wibert.
Then he goes and searches around the sealed sarcophagi, while keeping an eye and ear out for trouble.

"Pelenwin maybe you should rest a minute to recover while things are quite", suggests Wibert.
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[Hinterlands] Rufus Brandystoe (the quick), Halfling, (Locksmith extraordinaire), Thief 1
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 Re: (036) The Remains of the Day
« Reply #368 on Mar 5, 2012, 7:47am »

Josiane's eyes widen in alarm at Guntrum's news. "In the Saint's name why do they not burn them?" she thinks to herself desperately.

She seeks to maintain her prayer, but the hairs on the back of her neck are beginning to rise as she fears approaching horror at her back. She trusts to Guntrum to maintain his watch. At any further word of alarm from him she will attempt to pivot round and turn the power of the Soliloquy on whatever may be coming at them from behind. Should this fail, she snatches up her flask of oil and reaches for her sword. The time for prayer may soon be over...
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 Re: (036) The Remains of the Day
« Reply #369 on Mar 5, 2012, 11:24am »


Mar 4, 2012, 8:18pm, waysoftheearth wrote:

Mar 4, 2012, 5:52pm, eris wrote:
Olaf recovers his scepter as he passes through the room but he doesn't delay long.


Ulric has the scepter in hand, so there is no need for any delay whatever.

Then we press on undelayed!
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Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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 Re: (036) The Remains of the Day
« Reply #370 on Mar 5, 2012, 11:31am »


Mar 5, 2012, 4:39am, rleduc wrote:
Guntrum retreats to alert the others. "The torches in the entry chamber are going out, but mine still burns. We may have something behind us other than mindless corpses."


"Stay close, Thick Man, I will support you from the 2nd rank with my spear," speaks Highbough. He carefully sets his lantern down on the floor where it will continue to illuminate the ongoing zombie-fest.
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 (036) The Remains of the Day
« Reply #371 on Mar 5, 2012, 12:34pm »

Guntrum squares up in the center of the corridor facing toward the entrance chamber, doing his best to fill the space. He'd dearly love to pass his torch to someone else so he could make use of his shield, but doesn't dare drop the torch for fear of it going out or not having light. Indeed, against these undead, a torch may prove a better weapon than a sword.
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 Re: (036) The Remains of the Day
« Reply #372 on Mar 5, 2012, 8:42pm »

Pelenwin nods to Wibert and bows his armed head. "Day stream forth as a beacon to the deep places of the world. Round the bricks and stone let the rays of warm, clean light surge, covering us with your divine protection."

Pelenwin tips up his head. "I hate to say it, but you all are rubbing off on me; let's grab the gold."
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 Re: (036) The Remains of the Day
« Reply #373 on Mar 5, 2012, 10:09pm »

"Keep pushing, Gustave," says Dorgan, as he readies his axe for another swing.

"We've got ta get through these zombies and get ta the others 'fore it's too late!"

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Makofan's Online OD&D: Asta (Elf F/MU 1/1)
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 Re: (036) The Remains of the Day
« Reply #374 on Mar 6, 2012, 3:08am »


Mar 5, 2012, 8:42pm, tombowings wrote:
Pelenwin nods to Wibert and bows his armed head. "Day stream forth as a beacon to the deep places of the world. Round the bricks and stone let the rays of warm, clean light surge, covering us with your divine protection."

Pelenwin tips up his head. "I hate to say it, but you all are rubbing off on me; let's grab the gold."


Wibert agrees, "Well, we need food in order to live and this gold can go a long way in aiding that!"
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[Hinterlands] Rufus Brandystoe (the quick), Halfling, (Locksmith extraordinaire), Thief 1
[Moria] Lady Éohild (Noble of Rohan), Women, Fighter 3
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