Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
(027) Some Country Air « Thread Started on Aug 27, 2011, 4:46am »
The depleted and rather bedraggled ranks of the treasure seekers now stand just inside the rusty iron ravine door.
The creaky old door is ajar so that a pleasing shaft of pale sunlight, and a cool, fresh breeze from the outside world pass into the dungeon.
It is apparent that it is mid to late afternoon on an overcast day outside. There is no obvious sign of anyone else outside from where Olaf peers out...
Gustave blinks in the afternoon light, pulling matted tendrils of hair from his face. His mail is in fact more soiled and sodden than it appeared in the gloom of the dungeon, his once fine livery bedraggled and holed.
"Gentlemen," he says clearly, despite his obvious fatigue, "we have lost many, but let our mourning await our own safe passage from this tomb." "Let us move with what speed we can while the light lasts, and be away from this place."
He removes the limp remains of his rations from his pack and hands them around to the ragged party.
"This morsel will tide us perhaps until our master chef can again bless us with some more of his soup."
Joined: Nov 2009 Gender: Male Posts: 517 Location: Corvallis, OR Karma: 13
Re: (027) Some Country Air « Reply #5 on Aug 27, 2011, 9:13am »
Pelenwin stands at the door to say a few words for their fallen comrades.
"Let this passage mark a grave of iron, wrought with the lifeblood of men and beasts. Some of the most dishonorable men I'd ever met, yet our bond stronger than brass. Here they will lie, unburied and unclean, the lives of men. May the gods have mercy on your treasure-hunting souls."
The templar then steps back. "Now let us flee back to Ket and leave this accursed place."
Re: (027) Some Country Air « Reply #7 on Aug 28, 2011, 2:07pm »
"If one of you has a bow and some arrows, I could make good use of them." Olaf says then adds, "Yes, let's get away from here and head back toward Ket."
"We're going to need to find a place to rest, safe from attack if possible, before dark." Olaf says as he lowers the scepter and says the words to turn it off, "But we can put in a few miles before then can't we?"
Kelmult Dwarven Fgt-2 Olaf, the very lucky...so far! Human Fgt-2 Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (027) Some Country Air « Reply #8 on Aug 28, 2011, 6:19pm »
Very good.
The party members breathe their last breaths of dungeon air and push out into the ravine proper, eager to return to Ket with all haste.
The scant, stale remnants of the trail rations they have remaining would be enough, barely, to see them through one day. However, with Ket at least two days, and likely three, march away some are already wondering what they will be eating tomorrow...
Joined: Sept 2008 Gender: Male Posts: 1,217 Location: Melbourne, Australia Karma: 195
Re: (027) Some Country Air « Reply #9 on Aug 28, 2011, 6:38pm »
...none the less, the company sets off without pause to rest.
Down the back stair to the ravine floor they go, where carrion birds still pick at the ruined corpses of Saxxon's Men, left to rot here last time the company passed this way. And there also are the still stinking remnants of Deggerhund the Ogre.
Now the company makes haste in the up river direction, marching stoically for half an hour or more before the mouth of the ravine is attained.
Little more than perhaps two hours of daylight remains in the cool, overcast day as the company considers its options.
The rocky stream that runs along the canyon floor seems to head almost directly south from here toward Ket, but ahead it will take a wide detour to the west, then north-west, before swinging back to the south and running by Ket itself.
The more direct route is to march overland south south-westish through the swampy copse of trees where the company met Thorgrim the Dwarf, and also where Olaf was nearly eaten alive by a nameless horror from the mire.
The other option is to strike out south-east for the Ket road, then follow it south west all the way to the town.
So, do you wish to follow the river, or head directly overland, or head to the road?
Re: (027) Some Country Air « Reply #10 on Aug 28, 2011, 7:50pm »
Gustave pauses to suck a dribble of water from his waterskin, casting his eyes across the horizon. A rumble escapes from his belly. "I think we should pursue a course that will bring us upon tasty quarry", he says, glancing down at his waist, "though I leave it to more wilderness-wary sorts than I to deduce which route is the most appropriate."