Marv / Finarvyn DCC playtester (2011) C&C playtester (2003) I'm partly responsible for the S&W WhiteBox Builder of the TrollBridge Master of Mutants; MA since 1976 OD&D Player since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!" - Dave Arneson
"Story tellers are always careful to point out that the reputed dungeons lie in close proximity to the foundations of an older, pre-human city, to the graveyard, and to the sea.” - Holmes rulebook
Zenopus Archives - Holmes Basic D&D - website & blog
Oe, Chainmail, Delving Deeper, Labyrinth Lord Society, GangBusters, Boot Hill 1e...
Joined: Feb 2011 Gender: Male Posts: 879 Location: Harrisburg, PA USA Karma: 72
Re: The Keep on the Borderlands -- in Minecraft « Reply #3 on May 10, 2012, 6:31am »
It's funny how I can look at those images and memories resurface as if I'd physically been there many times. Thanks for doing this and thanks for sharing! Have an exalt!
It's funny how I can look at those images and memories resurface as if I'd physically been there many times. Thanks for doing this and thanks for sharing! Have an exalt!
Re: The Keep on the Borderlands -- in Minecraft « Reply #7 on May 10, 2012, 5:51pm »
Finarvyn and Zenopus: Minecraft is a first-person video game wherein you can run around and explore a wilderness, adventure into caves, fight monsters, mine and collect resources, craft your own weapons and equipment, farm, and build pretty much anything you can imagine. The game is deliberately "lo-fi", with a characteristic blocky look due to the world being made of one-meter cubes of rock, dirt, sand, and so on. The video Fandomaniac linked shows you what it looks like.
SMKSensei and Kesher: I'm glad my version of the Keep was so evocative of memories -- B2 was my first adventure, and I've always had a particular fondness for it. It's really neat to be able to walk around inside the Keep and look up at the towers and stuff.
Warrioroffrobozz: You can check out some of my other projects at http://isomage.imgur.com/ and here's a Japanese-style castle I built and currently live in on a multiplayer server I play on: http://imgur.com/a/xalRP
Joined: Mar 2008 Gender: Male Posts: 571 Location: NYC Karma: 34
Re: The Keep on the Borderlands -- in Minecraft « Reply #8 on May 10, 2012, 7:20pm »
That's fantastic! We've been building the Dwimmermount dungeon in Minecraft. Right now the server it lives on is not open to the public, but I'd love to get OD&D boards folks involved.
Re: The Keep on the Borderlands -- in Minecraft « Reply #9 on May 10, 2012, 8:56pm »
That is awesome! I love Minecraft, though I haven't played in a while. Back when I was running B4 I started recreating the pyramid from that module, but gave up early on because I'm lazy. What people can do with this game never ceases to amaze me.
Re: The Keep on the Borderlands -- in Minecraft « Reply #12 on May 11, 2012, 9:47pm »
In case anyone's interested in doing D&D to Minecraft conversions, here's how I related D&D's ten-foot squares to Minecraft's one-meter blocks (D&D's squares are in blue):
Note that this gives a horizontal scale of 4 meters per 10 feet, so you should scale tower heights, etc., accordingly; thus, for example, a 30' tower would be 12 blocks tall.
This results in the Minecraft version being slightly larger than the D&D original, but this actually works very well -- since Minecraft has a resolution of one meter, you tend to need to build slightly larger than 1:1 anyway if you want the interior spaces to be the right size (the walls of a house, for example, aren't usually one meter thick). So, a 10' wide corridor made this way would measure 3 meters in interior width, or about 9.8 feet -- pretty close!
Re: The Keep on the Borderlands -- in Minecraft « Reply #13 on May 18, 2012, 10:01am »
I have heard about Minecraft, but never played it.
On the other hand, I had checked-out an online game some kid was playing at the local library called Roblox that looked like a Lego-styled Minecraft game. Its actually quite fun! In my own "Place," I had built a space port, large (16x16) walls with game sprites from Legend of Zelda (not permanent: just goofing around), and I'm working on a dungeon (lots of excavation work!). I also discovered a way to fly under the map, so I can see under the map's surface as a hollow shell... so I'm going to dig around, and plant some funny and/or obscene eastereggs.
And yes, Minecraft and Roblox are like Legos, but for grown-ups.
"Story tellers are always careful to point out that the reputed dungeons lie in close proximity to the foundations of an older, pre-human city, to the graveyard, and to the sea.” - Holmes rulebook
Zenopus Archives - Holmes Basic D&D - website & blog