I like Eldritch knights, I would not use warlock since it reeks of real world occult.
Not meaning to be smart-alecky, and I'm all for endorsing thorswulf and aldarron's comments, but...
It's D&D. That ship kinda sailed almost 40 years ago, even without bringing AD&D into the discussion. The spell lists contain numerous examples based upon real world occult practice.
I throw out a lot of things that I think are too real worldy especially when it comes to the occult. I never use spell components and the like, or familars for example. It has nothing to do with what the neighbors might think, it is about personal taste. YMMV
Not meaning to be smart-alecky, and I'm all for endorsing thorswulf and aldarron's comments, but...
It's D&D. That ship kinda sailed almost 40 years ago, even without bringing AD&D into the discussion. The spell lists contain numerous examples based upon real world occult practice.
I throw out a lot of things that I think are too real worldy especially when it comes to the occult. I never use spell components and the like, or familars for example. It has nothing to do with what the neighbors might think, it is about personal taste. YMMV
Understood. Like I said, wasn't trying to be snarky. I'm just a little too pedantic at times.
Re: Good Name for a Fighter-Mage Class « Reply #33 on Oct 31, 2011, 4:18pm »
When I play HeroQuest (usually as a rule-lit RPG), I like to generalize the heroes titles, so the players can come-up with their own character concepts. So the Barbarian (called "The Warrior") fits all fighter types, the Dwarf (called "The Scout") can also be thieves and rangers, while "The Wizard" is now a placeholder for a wider range of magic-user titles. Coming-up with a new title for the Elf was a bit tricky, as it can cover a wide range of archetypes then just the classic Elven Fighter/Magic-User: Bards (D&D); Elric the Sorcerer-King; Maugris (Chansons de Geste); Jedi (Star Wars); the Red-Mage/Wizard (Final Fantasy); Demons (cambions, succubi, etc.); and so on.
I have seen the term "Gith", but its too esoteric and new-school. TV Tropes & Idioms call them "Mage-Knights", but I never liked the title. I end-up calling them "Spellsword" as it sounds cool, it vary descriptive, and I hear that term more then anything else.
Joined: Sept 2008 Gender: Male Posts: 107 Karma: 4
Re: Good Name for a Fighter-Mage Class « Reply #35 on Nov 2, 2011, 8:21am »
Major issue to pick with "warlock": compare this with this. The "war" in "warlock" has nothing to do with "war" as in "fighting". Completely different etymological roots.
I like "sorcerer", since S&S sorcerers do, indeed, often wear armour and wield a blade proficiently.
Joined: May 2008 Gender: Male Posts: 307 Location: Ohio Karma: 27
Re: Good Name for a Fighter-Mage Class « Reply #36 on Nov 2, 2011, 4:54pm »
In my games I've run with a simple Fighter, Magic-User and Thief class breakdown. However, the Thief is simply a single class magic-user/fighter combo. They don't steal or climb walls better than anybody else, though...
Fighters call them Rogues because they've broken from martial tradition, and Magic-users call them Thieves because they stole the secrets of wizardry from their ranks.
I guess I could now use a Warrior, Wizard, Warlock naming scheme to reflect the Thief classes' oath-breaking nature...
(Fighters are Lawful, MU's are Neutral, and Thieves are Chaotic.)
Joined: Oct 2011 Gender: Male Posts: 119 Location: Toronto, Ontario Karma: 18
Re: Good Name for a Fighter-Mage Class « Reply #38 on Dec 25, 2011, 9:49am »
I was thinking about this again, and as long as you have class names like fighter and magic-user rather than more evocative names like warrior and wizard, class names like spellsword and arcane knight seem out of place.
Of course, you could rename *all* the classes to increase their accuracy or setting flavor. Most of the traditional class names are either bland or somehow inaccurate (fighter = bland, magic-user = bland, cleric = does not suggest armored crusader or demon hunter, thief = often does not steal). I think most people here would see such change as a bit gratuitous though. There is also some utility to maintaining the terminology that most people (particularly players) are used to.
So I settled on fighting magic-user, which flows relatively well and fits with the other class names.