harami2000 Level 5 Thaumaturgist
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Joined: Aug 2007 Posts: 298 Karma: 7 |  | Re: Did D&D nosedive in early 1976? « Reply #15 on Feb 26, 2011, 7:13am » | |
Feb 25, 2011, 11:31pm, The Perilous Dreamer wrote:| I can't find it now, but I seem to remember reading that Hargrave approached TSR before he wrote The Arduin Grimoire and was rebuffed in a manner that he never forgave. |
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As well as being turned down by Chaosium? I can't think of a particular reference for Hargrave/TSR off-hand in that context, but my memory's far from the best...
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jmccann Level 6 Magician
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Joined: Oct 2009 Gender: Male  Posts: 350 Location: Seattle Karma: 31 |  | Re: Did D&D nosedive in early 1976? « Reply #16 on Feb 27, 2011, 12:39am » | |
Feb 17, 2011, 9:16pm, ragnorakk wrote:| Dragon Magazines #25 & #29 show some Gygax vitriol |
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I just scanned through those two issues - what are you referring to? I recall some rants of his but those two don't have any that I see.
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ragnorakk Level 5 Thaumaturgist
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Joined: Jan 2009 Gender: Male  Posts: 329 Location: Lexington, KY Karma: 9 |  | Re: Did D&D nosedive in early 1976? « Reply #17 on Feb 27, 2011, 7:23pm » | |
ooohh... maybe I got the issue numbers wrong? I was thinking of some pretty pointed observations made by Gygax as regarded Tunnels and Trolls and fanzines... I'll see if I can't look up more accurately later... sorry about that
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"I want to be in Kentucky when the end of the world comes, because it's always 20 years behind" - Mark Twain
"...an appropriate exercise in fantasy" - Dwayanu
[OD&D] doesn't borrow from other genres, it follows other genres into alleys and mugs them and goes through their pockets for loose ideas. - Gronan |
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dwayanu Level 8 Warlock
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Joined: Sept 2007 Gender: Male  Posts: 942 Karma: 27 |  | Re: Did D&D nosedive in early 1976? « Reply #18 on Mar 15, 2011, 1:10am » | |
NEW AND UNUSUAL SPELLS 41 MAGES' SPELLS (Cont'd) Name: STAFFORD'S STAR BRIDGE Level: 9th Mana Cost: 18 plus 1 per minute after 10 minutes Range: 120' Area Affected: Variable Effects: A rainbow-hued bridge of coruscating light 5' wide and 20' long per level over level needed for use. It will carry any weight, cannot be hit by non-magical things, and can be keyed to support any single type (or more), letting all others fall through selectively.
See, however, the foreword in a later printing:
About a year ago, this book first saw the light of day. Since then a lot of water has passed under the bridge of time. During that time a lot of things both good and bad have happened in the fantasy gaming field. Throughout it all I have endeavored to maintain the high standard of honesty, truthfulness and friendliness that I laid down for myself and that you came to expect of me. The high acceptance that my book (and myself personally) have received has shown the wisdom of these standards. I promise to continue on in this way for so long as you, the readers, desire me to. Thank you for a good year and I hope we will be sharing many more together as friends.
This book is offered in the spirit of sharing, and I hope you will share it with others. For in the sharing of fun and hobbys, the true meaning of friendship most often manifests itself.
This book is solely the product of my imagination although many friends helped in its painfull birthing. Therefore I would like to thank Greg Stafford of the Chaosium, Peter Savoy and Bill Voorhees who believed enough to put up money when it was needed ...
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dwayanu Level 8 Warlock
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Joined: Sept 2007 Gender: Male  Posts: 942 Karma: 27 |  | Re: Did D&D nosedive in early 1976? « Reply #19 on Mar 15, 2011, 1:18am » | |
Note also that Dave went on to contribute to Chaosium's three volumes of All the Worlds' Monsters (and would gladly have added more), and that he did Arduin write-ups of figures from White Bear & Red Moon for the Wyrms Footnotes.
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dwayanu Level 8 Warlock
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Joined: Sept 2007 Gender: Male  Posts: 942 Karma: 27 |  | Re: Did D&D nosedive in early 1976? « Reply #20 on Mar 15, 2011, 1:29am » | |
Quote:| ...they really tried to convince everyone that the "role playing game" was a unique idea and they owned it. |
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I seem to recall that they held up GDW's efforts -- En Garde and Traveller -- as prime examples of real contribution to the field as opposed to rip offs.
Some things were not so settled then, as lawsuits over computer programs, from arcade games to spreadsheets to graphical interfaces, had yet to bring some questions to a head.
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dwayanu Level 8 Warlock
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Joined: Sept 2007 Gender: Male  Posts: 942 Karma: 27 |  | Re: Did D&D nosedive in early 1976? « Reply #21 on Mar 15, 2011, 1:45am » | |
Feb 17, 2011, 9:38pm, 18 Spears (Gene Lake) wrote:| [quote author=gloriousbattle board=general thread=5252 post=65601 time=1297973461]how is Gygax pronounced |
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Is it like "Gee, Jacks"?
Seriously, I have heard that, and "Guy gacks", and probably a couple of other versions.
So, what is it, really?
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Cameron DuBeers Level 9 Sorcerer
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Joined: Nov 2012 Gender: Male  Posts: 1,552 Location: Austin TX USA Karma: 151 |  | Re: Did D&D nosedive in early 1976? « Reply #22 on Mar 15, 2011, 8:06am » | |
Gary pronounced Gygax as guy gaks (hard "g" as in go, rhymes with "eye fax"), but he often went on to say that it in the old country (Switzerland) it is pronounced gee (hard "g") gaks.
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