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Original D&D Discussion :: Online Games :: Inactive Online Games :: Burke's "Searchers of the Unknown" Campaign :: 8: Death Under Quicksand Castle
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milwaukeecop
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 Re: 8: Death Under Quicksand Castle
« Reply #75 on Feb 20, 2010, 9:27am »

Hewald: hmmmm, maybe if we chip away at the stone floor with some iron spikes, it may help loosen the bar while the camel pulls, like pulling a tooth, no?
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 Re: 8: Death Under Quicksand Castle
« Reply #76 on Feb 20, 2010, 6:35pm »


Feb 19, 2010, 3:04am, salass00 wrote:
Iseul: "Romeo, Jochi, Yusuf, see if you can find a mechanism for raising these bars on your side."

"Gregor, check for a mechanism to raise these bars on your side too. There must be one here somewhere. I don't think we're strong enough to raise them by hand. If you need a torch Zulayman can hand you one."

Yusuf looks for any mechanism that might raise the bars, but he keeps an eye out for any monsters that might have been trailing the party, for now they will surely catch up!

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 Re: 8: Death Under Quicksand Castle
« Reply #77 on Feb 21, 2010, 4:54am »

Iseul will walk over to the east end of the corridor and ready his bow just in case.
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 Re: 8: Death Under Quicksand Castle
« Reply #78 on Feb 21, 2010, 3:57pm »

Group 1 topside (Armand and Jacques)

As you peer out from the shadows you quickly spot Kristos and three of his cronies, standing in the shade of a broken column. The are intently looking your way and seem to be undecided on what course of action to take next.

Jacques quickly stabilizes Leopold and then searches the corpses. They all seem to be well off and you count 200 gold between them.

Leopold revives with a coughing fit and gives a hoarse whistle as he notices the dead Hungarians.

"Mon Dieu! You have been busy..."




Group 2 underground

Try as you might (even with a camel), you cannot get the thick metal bars to budge. Hammering at the floor or ceiling also proves difficult, as the floor is flooded and the ceiling is high up.

Searching the walls, both inside the corridor and outside, has also yielded nothing. The walls are quite bare and featureless, so if they conceal a mechanism it must be well hidden.
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 Re: 8: Death Under Quicksand Castle
« Reply #79 on Feb 21, 2010, 4:40pm »


Feb 21, 2010, 3:57pm, burke wrote:
Group 2 underground

Try as you might (even with a camel), you cannot get the thick metal bars to budge. Hammering at the floor or ceiling also proves difficult, as the floor is flooded and the ceiling is high up.

Searching the walls, both inside the corridor and outside, has also yielded nothing. The walls are quite bare and featureless, so if they conceal a mechanism it must be well hidden.

Yusuf says as he continues to push against the walls hoping for some hidden mechanism, "If it is not on the walls, it must be on the floor? Something beneath the water we have been slogging through."

"But, I do not think the mechanism to raise the bars would be inside the corridor, I think it would be on one side or the other."

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 Re: 8: Death Under Quicksand Castle
« Reply #80 on Feb 21, 2010, 6:01pm »

Hewald unties the rope from the bars and camels harness, and puts it back in his large backpack.

Hewald: Hmmm, curious dilemma.
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 Re: 8: Death Under Quicksand Castle
« Reply #81 on Feb 21, 2010, 6:25pm »

"Is there any way out of here without the rest of them seeing us?" Armand whispers. "If we can sneak out, then when they attack again we can fall upon them from behind, and wipe out this Hungarian pestilence once and for all."
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 Re: 8: Death Under Quicksand Castle
« Reply #82 on Feb 21, 2010, 7:03pm »

Hewald goes to inspect the walls on both sides of the bars " perhaps we can chilsel a space on the side walls large enough for our compainions to squeeze through?
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 Re: 8: Death Under Quicksand Castle
« Reply #83 on Feb 22, 2010, 4:02pm »

Group 1 topside (Armand and Jacques)

You could slip out the back, but that would lead you into the quicksand.




Group 2 underground

You cannot find any trace of a mechanism to raise the bars.

Hewald's plan of chiseling the decrepit walls might work, but would require a pickaxe and some time. As you ponder your options your torches burn out.

[Everyone who carries torches, remove one. You are too spread out to manage with only one light source.]
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 Re: 8: Death Under Quicksand Castle
« Reply #84 on Feb 22, 2010, 4:48pm »


Feb 22, 2010, 4:02pm, burke wrote:
Group 1 topside (Armand and Jacques)

You could slip out the back, but that would lead you into the quicksand.
[/color]


"Armand, stepping stones. We have 3 shields, one of us could throw and jump until he cleared the quicksand, unarmoured of course. The other could loose a couple of horses out of the front to divert Kristos. Once across the quicksand the other has to either lead the Hungarians away and kill them, haha. The one who remains gets Leopold out of here at the first opportunity, either hide or tie him to the horse if he cannot ride."

"Stupid plan, non ?"Jacques smiles and starts to strip himself of his plate armour, buckling his sword across his back, his knife in his boot.

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 Re: 8: Death Under Quicksand Castle
« Reply #85 on Feb 22, 2010, 5:14pm »

"A very stupid plan," Armand says with a grin. "Leopold, can you stand? I won't insult you by asking if you can fight."
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 Re: 8: Death Under Quicksand Castle
« Reply #86 on Feb 22, 2010, 8:38pm »

Gregor curses as the torches go out.

"Let's get some more torches lit. Who has more? I think I saw a pick and shovel on the camel above. We could go retrieve them and return to free you from this trap. Hopefully these bars will serve to keep the demons in this place from getting to you while you wait. Robert, how much farther is it to the surface from here?"

Once he has a new torch and the necessary information, Gregor will head to the surface to retrieve the tools.

"Come Hewald, there is safety in numbers in this place."
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 Re: 8: Death Under Quicksand Castle
« Reply #87 on Feb 22, 2010, 9:31pm »

Hewald secures his camel to the bars, and follows Gregor.
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 Re: 8: Death Under Quicksand Castle
« Reply #88 on Feb 23, 2010, 12:11pm »


Feb 22, 2010, 4:02pm, burke wrote:
Group 2 underground

You cannot find any trace of a mechanism to raise the bars.

Hewald's plan of chiseling the decrepit walls might work, but would require a pickaxe and some time. As you ponder your options your torches burn out.

[Everyone who carries torches, remove one. You are too spread out to manage with only one light source.]


"Someone light a torch!" Yusuf calls out to the others still trapped in room 12.

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 Re: 8: Death Under Quicksand Castle
« Reply #89 on Feb 23, 2010, 12:16pm »

Yusuf asks, "Romeo and Jochi, should we remain here in this room, or should we retrace our steps and try to reach the surface?"

"Those trapped in the corridor should be safe from attack while the iron bars imprison them. We, on the other hand, are exposed to attack from one side." Yusuf says, "If we retrace our steps and make it to the surface we can retrieve tools that we might use to free our companions."

"What do you think?"
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Kelmult Dwarven Fgt-2
Olaf, the very lucky...so far! Human Fgt-2
Yusuf Kamal(Chainmail & Shield: AC 4, MV 6, HD 1, XP: 0, hp 6. #AT 1. 1d8 Sword, 1d6 Bow, 1d4 dagger x 2. Lucky Amulet, rations, waterskin x 2. GP: 0. [gold necklace & jewelry case with a few silver rings & bracelets...est. 70 gp])
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